rect doesn't support the flags. Because it was brought over from some old
version of SFL_gfx, and people haven't been exactly sure what to do with it,
it hasn't really developed the way other stuff has.

On Sat, Aug 30, 2008 at 6:15 PM, Greg Ewing <[EMAIL PROTECTED]>wrote:

> Charlie Nolan wrote:
>
>  def naive_fill(self, color, rect, flags):
>>    blit_me = pygame.Surface(rect[2:])
>>    blit_me.fill(color, None, flags)
>>    self.blit(blit_me, rect)
>>
>
> Seems to me this is what draw.rect *should* be equivalent
> to. Is that the case these days?
>
> --
> Greg
>

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