rect doesn't support the flags. Because it was brought over from some old version of SFL_gfx, and people haven't been exactly sure what to do with it, it hasn't really developed the way other stuff has.
On Sat, Aug 30, 2008 at 6:15 PM, Greg Ewing <[EMAIL PROTECTED]>wrote: > Charlie Nolan wrote: > > def naive_fill(self, color, rect, flags): >> blit_me = pygame.Surface(rect[2:]) >> blit_me.fill(color, None, flags) >> self.blit(blit_me, rect) >> > > Seems to me this is what draw.rect *should* be equivalent > to. Is that the case these days? > > -- > Greg >