Im having problems with Geany using pygame. The same script worked with IDLE......
Its a keycommand thats throwing an error or exception. its giving me an Assertion error? to my movement lines Assertion error: must be a float idk what this means im using Vector2 for key direction On Mon, Nov 3, 2008 at 5:34 PM, claudio canepa <[EMAIL PROTECTED]> wrote: > > > On Mon, Nov 3, 2008 at 11:02 AM, "Jørgen P. Tjernø" <[EMAIL > PROTECTED]>wrote: > >> Is there no alpha-blending for Surface.fill? The blendmodes are poorly >> documented, but AFAICT from the source, the blend modes only do >> channel-channel operations (dst_r = ra+rb, dst_g = ga+gb, etc) - nothing to >> do alpha blending? >> >> If not, are there plans to add new modes to fill? :) >> >> -- >> Kindest regards, Jørgen P. Tjernø >> > pygame 1.8.1release has a bug relating to fill, maybe fixed in svn. Look > at this thread for details: > > http://thread.gmane.org/gmane.comp.python.pygame/15808/focus=15869 > > -- > claxo >