Im having problems with Geany using pygame.
The same script worked with IDLE......

Its a keycommand thats throwing an error or exception.
its  giving me an Assertion error? to my movement lines
Assertion error: must be a float
idk what this means im using Vector2 for key direction

On Mon, Nov 3, 2008 at 5:34 PM, claudio canepa <[EMAIL PROTECTED]> wrote:

>
>
>   On Mon, Nov 3, 2008 at 11:02 AM, "Jørgen P. Tjernø" <[EMAIL 
> PROTECTED]>wrote:
>
>> Is there no alpha-blending for Surface.fill? The blendmodes are poorly
>> documented, but AFAICT from the source, the blend modes only do
>> channel-channel operations (dst_r = ra+rb, dst_g = ga+gb, etc) - nothing to
>> do alpha blending?
>>
>> If not, are there plans to add new modes to fill? :)
>>
>> --
>> Kindest regards, Jørgen P. Tjernø
>>
>  pygame 1.8.1release has a bug relating to fill, maybe fixed in svn. Look
> at this thread for details:
>
> http://thread.gmane.org/gmane.comp.python.pygame/15808/focus=15869
>
> --
> claxo
>

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