I'd be happy to add 2.6 to the automated builds of pygame for Mac OS X, but
I haven't been able to figure out how to deal with PyObjC yet :(
it doesn't install from source cause of some dependency error:
error: Could not find suitable distribution for
Requirement.parse('pyobjc-framework-XgridFoundation==2.1a0')
and the 1.4 branch has include problems, and I can't find a pyobjc installer
for 2.6.
I think what all that means is it's time to remove the pyobjc dependencies
from pygame...
On Wed, Dec 10, 2008 at 6:35 PM, Lenard Lindstrom <[email protected]> wrote:
> Pygame already compiles and runs with Python 2.6. I've done this with
> Windows, but have no access to OS X. So Pygame for Python 2.6 is available
> to anyone who wants to build it. At least on a Unix system their is no
> issues with C runtime compatibility.
>
> Lenard
>
> Bill Coderre wrote:
>
>>
>>
>> So Mac users do not need python 2.3 support. I'm more interested in 2.6 or
>> 3.0 support, in an idle, "Someday, the future will bring us flying cars"
>> kind of way.
>>
>
>
> --
> Lenard Lindstrom
> <[email protected]>
>
>