nice one :) I'll start adding the midi stuff in then. I'll put a direct wrapper in as _portmidi.dll and the pygame interface in as midi.py
cheers, On Mon, Dec 15, 2008 at 10:17 AM, Lenard Lindstrom <[email protected]> wrote: > I built the library for msvcr71.dll and have the binaries, with test > programs, on my site: www3.telus.net/len_l/pygame > > 494d352168fa01866f4cfe8adb620181 *portmidi-msvcr71-win32.zip > > Lenard > > > Lenard Lindstrom wrote: >> >> Yes, I've played around with midi too. I will give the portmidi a go and >> see if it will link to msvcr71.dll. >> >> Lenard >> >> René Dudfield wrote: >>> >>> hey, >>> >>> I've been messing around with using midi input and output from pygame >>> using the portmidi library. >>> >>> This should be quite useful for anyone interested in talking to >>> various midi controllers, or music equipment that talks midi. >>> >>> The portmidi dll is only 13KB on windows, so I think maybe 60KB all up >>> once turning it into a python wrapper. It also appears to be quite >>> portable, and is already available in debian/ubuntu/macports/redhat >>> etc. I don't think it supports freebsd, since I don't think freebsd >>> has a finished midi driver yet. portmidi apparently compiles ok with >>> mingw too... but I haven't tried it yet, I've just used a precompiled >>> version. >>> >>> >>> Any objections to including it as an optional part of pygame? I think >>> it'd be very useful for people using pygame for music/multimedia >>> projects... or for people wanting to use more advanced controllers for >>> whatever reason. >>> >>> >>> cu, >>> >> >> > > > -- > Lenard Lindstrom > <[email protected]> > >
