Yanom - 

A decorator is a method that takes another method as a parameter so that it can 
do something. It is usually used for aspect oriented programming.

For example:

def logThisMethodCall(methodCall)
    # Do some logging here

@logThisMethodCall
def myMethod(a,b,c)
    # do Somthing in here

Now, whenever you call "myMethod", logThisMethodCall gets called first, with 
the invocation of myMethod passed into it. You can use it for logging, security 
(i.e. does this person have permission to be calling this), etc.

Michael




-----Original Message-----
From: "Yanom Mobis" [ya...@rocketmail.com]
Date: 12/31/2008 11:19
To: pygame-users@seul.org
Subject: Re: [pygame] @

so when you do this:

@foo
def bar(): pass

you assume that a function foo() already exists.

and it creates something like this:

def foo():
    def bar(): pass
    pass

?
I'm sorry, I just got confused.
   



- On Wed, 12/31/08, Noah Kantrowitz <n...@coderanger.net> wrote:
From: Noah Kantrowitz <n...@coderanger.net>
Subject: Re: [pygame] @
To: pygame-users@seul.org
Date: Wednesday, December 31, 2008, 3:01 AM

decorator. The short version is that this

@foo
def bar(): pass

is the same as this

def bar(): pass
bar = foo(bar)

The long version is "look it up because it gets very complicated and
voodoo-ish"

--Noah

On Dec 30, 2008, at 9:55 PM, Yanom Mobis wrote:

> I was reading some Python code examples, and i found the @ symbol. What
exactly does this operator do?
> 




      


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