I'm having trouble applying the patches. patch keeps giving me this: $ ~/downloads/pgu-0.10.6/pgu/gui$ patch < /home/brad/theme.py.diff patching file theme.py Hunk #1 FAILED at 396. 1 out of 2 hunks FAILED -- saving rejects to file theme.py.rej
and this: $ ~/downloads/pgu-0.10.6/examples$ patch < /home/brad/gui9.py.diff patching file gui9.py Hunk #1 FAILED at 280. 1 out of 1 hunk FAILED -- saving rejects to file gui9.py.rej -----Original Message----- From: claudio canepa <[email protected]> Reply-To: [email protected] To: [email protected] Subject: Re: [pygame] Pgu not working in 1.8.1; is a patch available? Date: Thu, 15 Jan 2009 15:55:47 -0300 Yes, look at this thread (first and last message are what you want) http://thread.gmane.org/gmane.comp.python.pygame/15580 -- claxo On Thu, Jan 15, 2009 at 3:49 AM, The Music Guy <[email protected]> wrote: Hi, I'm working on a game SDK (http://code.google.com/p/scrollback) and things are going more or less smoothly, but I would like to experiment with Pgu to see if/how I can make it work with my SDK. Unfortunately, Pgu tools and examples keep raising weird exceptions in relation to trying to access the `get_width` attribute of a pygame.Color object, which doesn't make any sense to me. I'm assuming this is because Pgu isn't compatible with Pygame 1.8.1. My question is, are there any patches out there to make Pgu work with Pygame 1.8.1+, assuming that's the problem? If not, how can this be fixed? -- http://Alphaios.net - Tracked Module Music, Blog, and Links. -- http://Alphaios.net - Tracked Module Music, Blog, and Links.
