Hello all. I'm just starting with pygame. I'm droping the following questions, any help or references are welcome:
*) LAYERS - z-index in sprites. I think i've understanded the concepts of sprites, rect, surface well but I can't find a way of managing sprite layers. I need to 1) i need to set the zIndex attribute for sprites so when they overlap with another one is showed on top of the other. I also need 2) a way of know the top most sprite that receives a mouse event. I would like to know if this stuff is already present in pygame api, or if I have to create/simulate it by hand. *) GUI lib. What gui light library do you recommend me?. (theme support would be nice). I like pgu's (http://www.imitationpickles.org/pgu) gui module, but their site - releases seems to be old (2007); is pgu project active? *) events in games. I come from the GUI visual world (html, gtk, swing) and I used to attach events to visual objects. In pygame examples I see the programmer must capture a global event and find the related object. does pygame support the first? (something like "aSprite.addMouseListener(listener)" ?) *) OLPC: have somebody experience in developing pygames for olpc (one laptop per child)? Well, thanks in advance and excuse my poor english. Sebastián Gurin
