Hello all! Newcomer here, I just started using both python and pyGame a few days ago, please bear with me.
I'm trying to make a math flashcard program for my kids (following the Doman method). I can already generate my cards so that's fine but I'm not sure how to handle the next steps: improving drawing quality and handling motion. Firstly, I'm drawing dots using pygame.draw.ellipse, is there any way to draw antialiased ellipses in pygame? Secondly, to represent cards as almost physical cards, I want to animate them in and out of the screen. I come from the Actionscript world where I am used to tween engines. With these engines, I can let a property of a movieclip (x, y, width, etc.) change over time, and specify how the change occurs using pluggable easing methods (see. http://www.robertpenner.com/easing/easing_demo.html for example). Is there such a thing in pygame, and/or it is called something else? I can code some animation by hand, but I figured such animation engines must already exist. Many thanks in advance! Tim.
