Sorry, to clarify:  You still have to get audio before you compress it, and
you have to play back audio at the other end.  I'm sure pygame can handle
the playback but i don't know about the audio input.

On Mon, Mar 16, 2009 at 4:43 PM, Luke Paireepinart
<[email protected]>wrote:

> Use PySpeex to harness the speex codec if you want to transmit voice over
> the web.
> Why do you want to do this, though?  Just for fun?
> There are already multiple established products that meet this need (eg.
> Ventrilo, Teamspeak, Google Talk, etc.)
>
>
> On Mon, Mar 16, 2009 at 4:00 PM, Ian Mallett <[email protected]> wrote:
>
>> Hello,
>>
>> I would like to make a realtime audio chat widget thingie.  I'm pretty
>> sure this would be difficult, if not impossible with, pygame.  I wasn't sure
>> though.  Any ideas on using pygame for audio streaming this way?
>>
>> Ian
>>
>
>

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