Sorry, to clarify: You still have to get audio before you compress it, and you have to play back audio at the other end. I'm sure pygame can handle the playback but i don't know about the audio input.
On Mon, Mar 16, 2009 at 4:43 PM, Luke Paireepinart <[email protected]>wrote: > Use PySpeex to harness the speex codec if you want to transmit voice over > the web. > Why do you want to do this, though? Just for fun? > There are already multiple established products that meet this need (eg. > Ventrilo, Teamspeak, Google Talk, etc.) > > > On Mon, Mar 16, 2009 at 4:00 PM, Ian Mallett <[email protected]> wrote: > >> Hello, >> >> I would like to make a realtime audio chat widget thingie. I'm pretty >> sure this would be difficult, if not impossible with, pygame. I wasn't sure >> though. Any ideas on using pygame for audio streaming this way? >> >> Ian >> > >
