On Fri, Apr 17, 2009 at 3:10 PM, Yanom Mobis <ya...@rocketmail.com> wrote:

> I've heard some games are made with C/C++ and Python together. Where does
> Pygame fit into this?
>
>
That really depends on the game. Some games, such as Civilization IV, use
Python as an embedded scripting language. This allows the developer to write
the performance intensive parts in C/C++ and the game logic in Python.

Users of pygame generally operate in the reverse direction. They have a
Python program that deals with all the high-level concepts, but then
delegates the fiddly low-level stuff to the Pygame library.

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