hi, yeah, it looks like it is sharing fonts. It returns some fonts in the X11 dirs, and some from the /Fonts/ dirs.
I could try and create something like: XP_default_font_files, but remove the X11 files from that list... if fc-list isn't there? Then use a method similar to the one you used for xp. cu, On Fri, May 22, 2009 at 4:19 PM, Lenard Lindstrom <[email protected]> wrote: > So for OS X and X11, is sysfont.py picking up the right fonts? Or does X11 > on OS X share the Aqua fonts. > > Lenard > > René Dudfield wrote: > >> hi, >> >> looks like the fix you committed is passing tests now :) >> http://thorbrian.com/pygame/builds.php >> >> Now to figure out a way to get it to pass on OSX 10.4 and below. The >> tests pass on 10.5 and 10.4 with the optional X11 installed. >> >> cu, >> >> >> >> On Fri, May 22, 2009 at 3:21 AM, Lenard Lindstrom <[email protected]<mailto: >> [email protected]>> wrote: >> >> EnumFontFamilies does not map font characteristic to an actual >> TrueType file, so is of no use here. >> >> Lenard >> >> >> Lenard Lindstrom wrote: >> >> >> Of course ctypes is used by pygame -m pygame.tests on Windows. >> So requiring it for sysfont as well is reasonable. >> >> Lenard >> >> Lenard Lindstrom wrote: >> >> >> Hi René, >> >> win32gui creates a win32api dependency. This could be done >> with ctypes, but now Python 2.4 support will be >> compromised. Personally, I don't care if general Python >> 2.4 support is dropped. >> >> Lenard >> >> René Dudfield wrote: >> >> Hi, >> >> two things I found out... >> >> maybe this key works? >> >> "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows[NT]\CurrentVersion\Fonts" >> >> >> >> Also there is an function called EnumFontFamilies, >> that is there from win95 to get font information. >> >> >> Here's some code I found using the win32gui module... >> >> import win32gui >> hdc=win32gui.CreateDC('DISPLAY','Display',None) >> fonts=[] >> def callback(font, tm, fonttype, fonts): >> fonts.append(font) >> #print font.lfFaceName >> #print fonttype >> return True >> win32gui.EnumFontFamilies(hdc, None, callback, fonts) >> >> #print fonts >> >> f = fonts[0] >> >> print dir(fonts[0]) >> >> >> >> >> >> >> On Thu, May 21, 2009 at 6:59 AM, Lenard Lindstrom >> <[email protected] <mailto:[email protected]> >> <mailto:[email protected] <mailto:[email protected]>>> wrote: >> >> Hi, >> >> I see there are problems with Windows XP. >> Apparently the default >> fonts aren't showing up in the usual registry place: >> >> HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows >> NT\CurrentVersion\Fonts >> >> I guess that is just for additional fonts, which >> Brian's build >> machine apparently does not have. Would there be >> any other places >> in the registry to search? Or must one start with a >> list of >> default Windows fonts then check for each in the >> \windows\fonts >> directory? >> >> Lenard >> >> >> René Dudfield wrote: >> >> hi, >> >> the tests pass on 10.5.7... which just uses the >> unix >> function... (which uses fc-list). >> >> I think it should be easier to figure out what >> to do for when >> fc-list isn't there (pre 10.5.x machines)... >> by looking at >> the out put that the fc-list using function uses. >> >> cu, >> >> >> >> On Wed, May 20, 2009 at 3:33 PM, Lenard Lindstrom >> <[email protected] <mailto:[email protected]> >> <mailto:[email protected] <mailto:[email protected]>> >> <mailto:[email protected] >> <mailto:[email protected]> <mailto:[email protected] >> <mailto:[email protected]>>>> wrote: >> >> I committed what I have so far. If OS X has >> an fc-list >> equivalent >> take a look at the updates I made to the >> Unix section of >> sysfont.py for Python 3 and unicode. Some of >> it may be >> relevant. >> >> Lenard >> >> >> >> René Dudfield wrote: >> >> hello, >> >> ah, nice catch! That's annoying... all >> this time and it >> hasn't been >> working on OSX. >> >> Can you commit your tests? >> >> I can have a go at it... unless Brian >> you want to have >> a go? >> >> >> Here are the main font paths... the X11 >> one isn't there >> on most >> installs for 10.4.x ... but should be >> there on most 10.5.x >> installs. >> The last path is where OS9 used to >> install fonts, and >> some people >> still use that directory apparently. >> >> ~/Library/Fonts/ >> /Library/Fonts/ >> /System/Library/Fonts/ >> /usr/X11/lib/X11/fonts/TTF/ >> /Network/Library/Fonts/ >> /System Folder/Fonts/ >> >> >> cheers, >> >> >> >> >> On Wed, May 20, 2009 at 7:55 AM, Lenard >> Lindstrom >> <[email protected] >> <mailto:[email protected]> <mailto:[email protected] >> <mailto:[email protected]>> >> <mailto:[email protected] >> <mailto:[email protected]> <mailto:[email protected] >> <mailto:[email protected]>>>> wrote: >> Currently I am >> filling in the font unit tests. For >> OS X I >> noticed that >> sysfont.py does not hunt down >> installed fonts. The >> relevant function is a >> stub. I have no OS X access, so >> can't write it >> myself. Is >> someone else >> willing to take care of it. >> Otherwise when I commit the >> completed unit tests >> they will fail for OS X. >> >> Lenard >> >> >> >> -- Lenard Lindstrom >> <[email protected] <mailto:[email protected]> >> <mailto:[email protected] <mailto:[email protected]>>> >> >> >> >> >> >> >> > > -- > Lenard Lindstrom > <[email protected]> > >
