would be a good idea capturing each frame into a file, and joining all externally with gifsicle from a command line shell call? i used to do it a lot on sdlBasic, and surelly it will work on pygame...
On 7/27/09, Jake b <ninmonk...@gmail.com> wrote: > What's the best way to convert to a gif animation? I have a list of > Surfaces, that I will use as each frame. > Searching, it looked like PIL is the answer, but the installer requires > python 2.2, while I have 2.5. > > -- > Jake >