On Tue, Aug 18, 2009 at 4:22 PM, Tyler Laing<[email protected]> wrote: > Running at the same time? No. Unless there is a way to have multiple > separate SDL screens. Even then, it will be an issue as there is a global > struct used to record info in the sound module. Otherwise, everything else > can be instantiated per movie. > > -Tyler >
I guess that struct can be moved into a Movie instance? Then getting the movie to write onto a separate surface each, rather than using the Overlay calls directly might work.
