Fixed that, sorry. I should have done an else, but I did an endif >.>

-Tyler

On Thu, Aug 20, 2009 at 1:09 PM, Lenard Lindstrom <le...@telus.net> wrote:

> Hi Tyler,
>
> It is finding the headers, but now I am getting this compiler error:
>
> gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall
> -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include
> -I/usr/include/SDL -I/usr/include/ffmpeg -I/usr/include/ffmpeg
> -I/usr/include/SDL -I/usr/include/python2.5 -c src/_gmovie.c -o
> build/temp.linux-i686-2.5/src/_gmovie.o
> src/_gmovie.c: In function ‘video_image_display’:
> src/_gmovie.c:516: warning: unused variable ‘_oldtstate’
> src/_gmovie.c: In function ‘queue_picture’:
> src/_gmovie.c:826: warning: unused variable ‘_oldtstate’
> src/_gmovie.c: In function ‘stream_open’:
> src/_gmovie.c:1482: warning: unused variable ‘wanted_subti_stream’
> src/_gmovie.c: In function ‘video_render’:
> src/_gmovie.c:2444: error: ‘AVCodecContext’ has no member named
> ‘reordered_opaque’
> error: command 'gcc' failed with exit status 1
> l
>
> Here is the version information returned by ffmpeg:
>
> $/usr/bin/ffmpeg
> FFmpeg version r11872+debian_0.svn20080206-17+lenny1, Copyright (c)
> 2000-2008 Fabrice Bellard, et al.
>  configuration: --enable-gpl --enable-libfaad --enable-pp --enable-swscaler
> --enable-x11grab --prefix=/usr --enable-libgsm --enable-libtheora
> --enable-libvorbis --enable-pthreads --disable-strip --enable-libdc1394
> --disable-armv5te --disable-armv6 --disable-altivec --disable-vis
> --enable-shared --disable-static
>  libavutil version: 49.6.0
>  libavcodec version: 51.50.0
>  libavformat version: 52.7.0
>  libavdevice version: 52.0.0
>  built on Apr 28 2009 02:12:01, gcc: 4.3.2
>
> Though ffmpeg is statically linked I assume it use the same library
> versions as the share libraries.
>
> Lenard
>
> Tyler Laing wrote:
>
>> And I've now committed a fix for throwing exceptions if the surface given
>> has the wrong aspect ratio.
>>
>> -Tyler
>>
>> On Thu, Aug 20, 2009 at 9:46 AM, Tyler Laing <trinio...@gmail.com<mailto:
>> trinio...@gmail.com>> wrote:
>>
>>    I have this fixed, with it committed in revision 2628. I have a
>>    custom Dependency class that adds extra directories to the include
>>    search path(like libavformat or ffmpeg). This prevents any
>>    accidental conflict of namespaces. Let me know if this works or not.
>>
>>    -Tyler
>>
>>
>>    On Tue, Aug 18, 2009 at 5:17 PM, Lenard Lindstrom <le...@telus.net
>>    <mailto:le...@telus.net>> wrote:
>>
>>        Hi,
>>
>>        No, I don't see any Debian specific predefined compiler
>>        macros. ffmpeg library information is available through
>>        pkg-config.
>>
>>        Lenard
>>
>>        Tyler Laing wrote:
>>
>>            Does debian have a unique compile time flag I can use?
>>
>>            -Tyler
>>
>>            On Tue, Aug 18, 2009 at 12:09 PM, Lenard Lindstrom
>>            <le...@telus.net <mailto:le...@telus.net>
>>            <mailto:le...@telus.net <mailto:le...@telus.net>>> wrote:
>>
>>               Hi Tyler,
>>
>>               /usr/include is included in the default header search
>>            paths. What
>>               is installed is /usr/include/ffmpeg/avformat.h, not
>>               /usr/include/ffmpeg/libavformat/avformat.h. This may be
>>            a quirk of
>>               the Debian dev package and not the general case.
>>
>>               Lenard
>>
>>               Tyler Laing wrote:
>>
>>                   You don't have -l/usr/include actually. What I will
>>            do is add
>>                   to the directories searched, for the specific
>>            libraries to
>>                   search in /usr/include/ffmpeg && /usr/include/<relevant
>>                   library name> for if people install from source.
>>            Does that
>>                   sound like a good solution?
>>
>>                   -Tyler
>>
>>                   On Tue, Aug 18, 2009 at 9:03 AM, Lenard Lindstrom
>>                   <le...@telus.net <mailto:le...@telus.net>
>>            <mailto:le...@telus.net <mailto:le...@telus.net>>
>>                   <mailto:le...@telus.net <mailto:le...@telus.net>
>>            <mailto:le...@telus.net <mailto:le...@telus.net>>>> wrote:
>>
>>                      Ok, when I add
>>
>>                      _movie src/_gsound.c src/_gmovie.c
>>            src/_gcommand.c src/gmovie.c
>>                      $(SDL) $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG)
>>
>>                      to Setup I get these build errors:
>>
>>
>>                      building 'pygame._movie' extension
>>                      gcc -pthread -fno-strict-aliasing -DNDEBUG -g
>>            -fwrapv -O2 -Wall
>>                      -Wstrict-prototypes -fPIC -D_REENTRANT
>>            -I/usr/X11R6/include
>>                      -I/usr/include/SDL -I/usr/include/SDL
>>                   -I/usr/include/python2.5 -c
>>                      src/_gsound.c -o
>>            build/temp.linux-i686-2.5/src/_gsound.o
>>                      In file included from src/_gsound.c:35:
>>                      src/_gsound.h:36:34: error:
>>            libavformat/avformat.h: No such
>>                   file
>>                      or directory
>>                      src/_gsound.c: In function ‘seekBuffer’:
>>                      src/_gsound.c:403: error: ‘AV_NOPTS_VALUE’
>>            undeclared
>>                   (first use
>>                      in this function)
>>                      src/_gsound.c:403: error: (Each undeclared
>>            identifier is
>>                   reported
>>                      only once
>>                      src/_gsound.c:403: error: for each function it
>>            appears in.)
>>                      error: command 'gcc' failed with exit status 1
>>
>>                      The Debian dev package installs avformat.h in
>>            ffmpeg, not
>>                   libavformat.
>>
>>                      Lenard
>>
>>
>>                      Lenard Lindstrom wrote:
>>
>>                          Hi René,
>>
>>                          My mistake. I didn't pay attention to the error.
>>                   _movie.so was
>>                          not event built since the _movie entry is
>>            missing in
>>                   Setup.in.
>>                          I had to manually enter it to Setup the last
>>            time, and that
>>                          was clobbered when I reran config.py.
>>
>>                          Lenard
>>
>>
>>                          René Dudfield wrote:
>>
>>                              On Tue, Aug 18, 2009 at 4:47 PM, Lenard
>>                              Lindstrom<le...@telus.net
>>            <mailto:le...@telus.net> <mailto:le...@telus.net
>>            <mailto:le...@telus.net>>
>>                   <mailto:le...@telus.net <mailto:le...@telus.net>
>>            <mailto:le...@telus.net <mailto:le...@telus.net>>>> wrote:
>>
>>                                  Hi Tyler,
>>
>>                                  The module now builds, but the
>>            _movie_test.py unit
>>                                  tests fail:
>>
>>                                  ERROR: MovieTypeTest.test_height
>>
>>  ----------------------------------------------------------------------
>>                                  Traceback (most recent call last):
>>                                  File
>>
>>  
>> "/home/lenard/.local/lib/python2.5/site-packages/pygame/tests/_movie_test.py",
>>
>>                                  line 125, in test_height
>>                                  movie = gmovie.Movie(movie_file)
>>                                  AttributeError: 'NoneType' object has no
>>                   attribute 'Movie'
>>
>>                                  If "movie_file" is missing shouldn't
>>            gmovie.Movie
>>                                  raise an exception?
>>
>>                                  Lenard
>>
>>
>>                              hi,
>>
>>                              check out the try/except at the top of
>>            that test...
>>                   maybe
>>                              it is
>>                              raising an exception, and catching it.
>>
>>                              that try/except was added to try and get
>>            the build
>>                   bot to
>>                              build again.
>>
>>                              cheers,
>>
>>
>>
>>
>>
>>
>>                   --        Visit my blog at http://oddco.ca/zeroth/zblog
>>
>>
>>
>>
>>
>>            --            Visit my blog at http://oddco.ca/zeroth/zblog
>>
>>
>>
>>
>>
>>
>>    --    Visit my blog at http://oddco.ca/zeroth/zblog
>>
>>
>>
>>
>> --
>> Visit my blog at http://oddco.ca/zeroth/zblog
>>
>
>


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