Thanks for the tip, but my usage of the hexagon is not isometric tiling. So That my not be the best for me. Plus I actually need other shapes as well.
On Sep 15, 2:47 am, Toni Alatalo <ant...@kyperjokki.fi> wrote: > rygoody kirjoitti: > > > So I just thought I'd ask, is there any class, or any functionality in > > anything that would be more ideal for something like this? > > http://cocos2d.org/advertises "Support for rectangular and hexagonal > tiled maps", have been planning to test that 'cause may also need > hexatiles soon. Might be interesting to see how it's there, or perhaps > use it even. *BSD License, **Pyglet Based.* > > ~Toni