I'm just saying to comply to a standard doesn't necessarily imply you can utilize it fully. You could have an sdhc slot without being able to support class 6 devices at full speed. I don't necessarily know what i'm talking about thoiugh.
On 10/1/09, pierrelafran...@sympatico.ca <pierrelafran...@sympatico.ca> wrote: >> Sounds lik yet another gimmick to get uneducated folk to buy another TV > LOL, I like this one. > But I'm not sure I understand your statement on NTSC. > > This is what my research subject is all about. My boss asked me to > optimize my hardware design (0.35u CMOS image sensor) to fit eyes and > equipement limitations. But I need first to create RGB101010 software > to see if DeepColor makes sense or not, before optimizing CMOS chips. > Since I like Python and I have Pygame experiences, I wanted to do that > software with Pygames. > > Thanks > > Pierre > > Luke Paireepinart wrote: >> Just because tvs support it doesn't mean they can render it. Tvs >> support the ntsc standard even if they can't display 100% of it. I >> doubt if they have the CRI high enough to resolve 10 bit color on LCDs >> even with LED backlighting. Sounds lik yet another gimmick to get >> uneducated folk to buy another TV (like dynamic contrast, tru motion, >> 120 hz, 240 hz lcds, 800 hz plasmas, etc.) >> >> On 10/1/09, pierrelafran...@sympatico.ca <pierrelafran...@sympatico.ca> >> wrote: >>> René Dudfield wrote: >>>> hi, >>>> >>>> not yet... highest is rgb 888, and yuv 422 >>>> >>>> As James mentions SDL 1.3 is getting more pixel formats - I can't >>>> remember which ones they decided to support. However a bunch of the >>>> other non-SDL code in pygame can only use 888. So maybe in the >>>> future. >>>> >>>> Note, that it'd be very rare if a screen can show that many colors - >>>> most computer LCD screens are terrible these days (6bit rgb). Often >>>> in video screens for home when they talk about the new 10bit color, it >>>> means 442 yuv, and most tv is broadcast with only 422. >>>> >>>> pygame also doesn't support color profiles, which can be important for >>>> color on your screen... and most importantly pygame doesn't know how >>>> to change the color of your light bulp(yet!!!!) shining down on your >>>> screen which changes the colors quite a lot. >>>> >>>> You can mess with the gama settings if you want... but that can make >>>> peoples monitors stick with that if you don't set it back! >>>> >>>> >>>> cheers, >>>> >>>> >>>> On Thu, Oct 1, 2009 at 12:46 AM, pierrelafran...@sympatico.ca >>>> <pierrelafran...@sympatico.ca> wrote: >>>>> Hi >>>>> Is Pygame supports 10 bits per color (ex RGB101010) ? >>>>> Windows 7 is going to support it >>>>> Thanks! >>>>> >>>>> Pierre >>>>> >>>>> >>>> >>> Hi all >>> Thanks for all these details. >>> >>> I'm asking because new ATI graphic cards support HDMI 1.3 (HDMI support >>> DeepColor, meaning up to 16 bits per color RGB161616), and new TV with >>> retro light using LEDs has higher contrast (up to 2000000:1 wich is >>> about 126 DB dynamic range) and support HDMI 1.3 with DeepColor. Lots >>> of DVD player also support DeepColor (not sure if any movie are >>> available in DeepColor) And Windows 7, comming october 22 support >>> RGB101010 and more. I'm still looking for a Linux distro that has more >>> than 8 bits per color. >>> So all the industry is taking the turn with DeepColor. >>> >>> Thanks, >>> >>> Pierre Lafrance >>> >>> >>> >> > > -- Sent from my mobile device