I'm having a problem with pygame.key.get_pressed(). Any ideas? Sample code:
<code> import pygame screen = pygame.display.set_mode((100,100)) pygame.init() def Go(): while True: keys = pygame.key.get_pressed() if keys[ pygame.K_SPACE ]: return pygame.display.update() Go() </code> Result: Program doesn't react to hitting Space, and won't quit till forced.