2010/1/27 Thomas Ibbotson <thomas.ibbot...@gmail.com>: > 2010/1/27 Olof Bjarnason <olof.bjarna...@gmail.com>: >> 2010/1/27 Jon <j...@webprophets.net.au>: >>> >>> Personally I think PyGame is a wonderful API for building any sort of >>> complex animation that is secondary to pure 3D. >>> >>> For example, building beautiful animated menus, or sub-games, or simply >>> handling I/O, it fits like a glove. >> >> Sure, me too, but do you agree there is a certain uncertainty >> concerning PyGame's future? > If you look on the www.pygame.org website you'll notice that > pygame2.0.0-alpha3 was released recently.
Cool! >> >> Is someone working on Python3, for example? >> > Yes pygame2/pgreloaded has Python 3.1 support. Nice, I admit I had missed this announcement on the web page. The impression that PyGame was dying came into my mind because a new friend of mine asked about writing Python 2d-games, and that he too had the impression PyGame was not actively developed. Also, my sndarray-question was left undiscussed for five days. It still is left undiscussed. That might however be due to the maintainer of sndarray being on vacation or something, I guess. > > Tom > -- http://olofb.wordpress.com