On 14 February 2010 05:28, Nathan Franck <gorks...@gmail.com> wrote: > I'm the maker of the game, and I think it deserves a bit of merit. > It's a gift I gave last Christmas, and it just got swept under the > rug. Give it a chance! > > http://www.pygame.org/project-Merry+Christmas+-+Christmas+Avenger-1369-.html >
Hey Nathan, Great game! I've attached a patch to make it work on Linux. The file also needs ^M characters stripping on Linux to make it work as well. Cheers, Tom
diff --git a/Merry Christmas.py b/Merry Christmas.py index 27ce80a..3855c0d 100755 --- a/Merry Christmas.py +++ b/Merry Christmas.py @@ -1,3 +1,4 @@ +#!/usr/bin/python ##Load Modules import pygame @@ -812,13 +813,13 @@ class achvmts: cloudsspeed = [.3, -.3] fade = 0 ticking = 0 - imgs.append(pygame.image.load("data/Acheivementbox.bmp")) - imgs.append(pygame.image.load("data/Accuracy.bmp")) + imgs.append(pygame.image.load("data/acheivementbox.bmp")) + imgs.append(pygame.image.load("data/accuracy.bmp")) imgs.append(pygame.image.load("data/combo.bmp")) imgs.append(pygame.image.load("data/speed.bmp")) imgs.append(pygame.image.load("data/malicious.bmp")) imgs.append(pygame.image.load("data/complete.bmp")) - imgs.append(pygame.image.load("data/Acheivementbar.bmp")) + imgs.append(pygame.image.load("data/acheivementbar.bmp")) imgs.append(pygame.image.load("data/cloud.bmp")) for a in range(len(imgs)): imgs[a].set_colorkey([255, 0, 255])