Hi,

I'm interested in this as well.  I tried using the Blender .ply importer and
various Python .3ds loaders to load data into (a development version of) my
library <http://pygame.org/project-glLib+Reloaded-1326-.html>--it's not
specific to my library though--I just need things like arrays of vertices,
normals, etc. to pass to my object class.  So far, I've not had much
success, but if anyone wants to make .ply and .3ds loaders, I'd like to
help.

My present solution to loading such files is to use Blender to convert them
into .obj files, which I *can* load using a (heavily modified and upgraded)
version of the cookbook recipe.  Ideally though, I'd like to support new
file formats (particularly .ply and .3ds).

Ian

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