I'll take a look at this when I get home tonight. For now I'm at work. What this indicates to me is that for some reason surf is seen as an object.
2010/5/10 Bram Cymet <[email protected]> > Yes I did. > > The seg fault seems to happen whenever movie.Movie is called. > > It happens both on the line m=movie.Movie("gsdsjgsdj") > > and then on the line m = movie.Movie(filename) > > > On 05/10/2010 11:21 AM, Tyler Laing wrote: > > Oh wait. Have you changed the filename in __movie_test.py to a valid > moviefile? > > -Tyler > > 2010/5/10 Tyler Laing <[email protected]> > >> Could you please comment out lines in __movie_test.py so we can figure out >> which init this error is happening on? >> >> -Tyler >> >> 2010/5/10 Bram Cymet <[email protected]> >> >> I got it to compile fine but now I am getting a seg fault when running >>> __movie_test.py in the examples directory: >>> >>> Program received signal SIGSEGV, Segmentation fault. >>> 0x00007fffea37c63e in _movie_init (self=0xbe3cb0, args=<value optimized >>> out>, >>> kwds=<value optimized out>) at src/gmovie.c:89 >>> 89 if(surf && PySurface_Check(surf)) >>> >>> Any idea what could be messing up? >>> >>> >>> On 05/10/2010 10:19 AM, Tyler Laing wrote: >>> >>> You just need to change a few lines in the build file Setup.in: >>> >>> #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c $(SDL) >>> $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG) >>> >>> Uncomment that line. >>> >>> Then type ./configure >>> >>> and then compile and build. :)The code is all there and should work if >>> you have the ffmpeg libraries installed. Let me know if it doesn't. >>> >>> On Mon, May 10, 2010 at 5:09 AM, Bram Cymet <[email protected]> wrote: >>> >>>> Thanks, >>>> >>>> I am using linux. Do you know where I can find the patch to use ffmpeg >>>> in pygame? >>>> >>>> On 05/10/2010 07:44 AM, René Dudfield wrote: >>>> >>>> hi, >>>> >>>> it's the old one. >>>> >>>> The new one needs porting to mac/windows... but should work on linux at >>>> least. >>>> >>>> cheers, >>>> >>>> >>>> On Mon, May 10, 2010 at 12:27 PM, Bram Cymet <[email protected]> wrote: >>>> >>>>> Hi, >>>>> >>>>> What is the state of the movie module in pygame 1.9? Is it still the >>>>> old >>>>> one using smpeg or had it been updated to use ffmpeg? >>>>> >>>>> Thanks, >>>>> >>>>> -- >>>>> Bram Cymet >>>>> Software Developer >>>>> Canadian Bank Note Co. Ltd. >>>>> Cell: 613-608-9752 >>>>> >>>>> >>>>> >>>> >>>> >>>> -- >>>> Bram Cymet >>>> Software Developer >>>> Canadian Bank Note Co. Ltd. >>>> Cell: 613-608-9752 >>>> >>>> >>>> >>>> >>> >>> >>> -- >>> Tyler Laing >>> Online Editor >>> The Phoenix Newspaper >>> (1) 250 863-4869 >>> >>> University of British Columbia - Okanagan >>> 3333 University Way >>> Kelowna, BC UNC 109 >>> Student Services Building >>> >>> >>> >>> -- >>> Bram Cymet >>> Software Developer >>> Canadian Bank Note Co. Ltd. >>> Cell: 613-608-9752 >>> >>> >>> >>> >> >> >> -- >> Tyler Laing >> Online Editor >> The Phoenix Newspaper >> (1) 250 863-4869 >> >> University of British Columbia - Okanagan >> 3333 University Way >> Kelowna, BC UNC 109 >> Student Services Building >> > > > > -- > Tyler Laing > Online Editor > The Phoenix Newspaper > (1) 250 863-4869 > > University of British Columbia - Okanagan > 3333 University Way > Kelowna, BC UNC 109 > Student Services Building > > > > -- > Bram Cymet > Software Developer > Canadian Bank Note Co. Ltd. > Cell: 613-608-9752 > > > -- Tyler Laing Online Editor The Phoenix Newspaper (1) 250 863-4869 University of British Columbia - Okanagan 3333 University Way Kelowna, BC UNC 109 Student Services Building
