I'll take a look at this when I get home tonight. For now I'm at work. What
this indicates to me is that for some reason surf is seen as an object.

2010/5/10 Bram Cymet <[email protected]>

>  Yes I did.
>
> The seg fault seems to happen whenever movie.Movie is called.
>
> It happens both on the line m=movie.Movie("gsdsjgsdj")
>
> and then on the line m = movie.Movie(filename)
>
>
> On 05/10/2010 11:21 AM, Tyler Laing wrote:
>
> Oh wait. Have you changed the filename in __movie_test.py to a valid
> moviefile?
>
> -Tyler
>
> 2010/5/10 Tyler Laing <[email protected]>
>
>> Could you please comment out lines in __movie_test.py so we can figure out
>> which init this error is happening on?
>>
>> -Tyler
>>
>> 2010/5/10 Bram Cymet <[email protected]>
>>
>>  I got it to compile fine but now I am getting a seg fault when running
>>> __movie_test.py in the examples directory:
>>>
>>> Program received signal SIGSEGV, Segmentation fault.
>>> 0x00007fffea37c63e in _movie_init (self=0xbe3cb0, args=<value optimized
>>> out>,
>>>     kwds=<value optimized out>) at src/gmovie.c:89
>>> 89        if(surf && PySurface_Check(surf))
>>>
>>> Any idea what could be messing up?
>>>
>>>
>>> On 05/10/2010 10:19 AM, Tyler Laing wrote:
>>>
>>> You just need to change a few lines in the build file Setup.in:
>>>
>>> #_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c $(SDL)
>>> $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG)
>>>
>>> Uncomment that line.
>>>
>>> Then type ./configure
>>>
>>> and then compile and build. :)The code is all there and should work if
>>> you have the ffmpeg libraries installed. Let me know if it doesn't.
>>>
>>> On Mon, May 10, 2010 at 5:09 AM, Bram Cymet <[email protected]> wrote:
>>>
>>>> Thanks,
>>>>
>>>> I am using linux. Do you know where I can find the patch to use ffmpeg
>>>> in pygame?
>>>>
>>>> On 05/10/2010 07:44 AM, René Dudfield wrote:
>>>>
>>>> hi,
>>>>
>>>> it's the old one.
>>>>
>>>> The new one needs porting to mac/windows... but should work on linux at
>>>> least.
>>>>
>>>> cheers,
>>>>
>>>>
>>>> On Mon, May 10, 2010 at 12:27 PM, Bram Cymet <[email protected]> wrote:
>>>>
>>>>> Hi,
>>>>>
>>>>> What is the state of the movie module in pygame 1.9? Is it still the
>>>>> old
>>>>> one using smpeg or had it been updated to use ffmpeg?
>>>>>
>>>>> Thanks,
>>>>>
>>>>> --
>>>>> Bram Cymet
>>>>> Software Developer
>>>>> Canadian Bank Note Co. Ltd.
>>>>> Cell: 613-608-9752
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>>  --
>>>> Bram Cymet
>>>> Software Developer
>>>> Canadian Bank Note Co. Ltd.
>>>> Cell: 613-608-9752
>>>>
>>>>
>>>>
>>>>
>>>
>>>
>>> --
>>> Tyler Laing
>>> Online Editor
>>> The Phoenix Newspaper
>>> (1) 250 863-4869
>>>
>>> University of British Columbia - Okanagan
>>> 3333 University Way
>>> Kelowna, BC UNC 109
>>> Student Services Building
>>>
>>>
>>>
>>>  --
>>> Bram Cymet
>>> Software Developer
>>> Canadian Bank Note Co. Ltd.
>>> Cell: 613-608-9752
>>>
>>>
>>>
>>>
>>
>>
>> --
>> Tyler Laing
>> Online Editor
>> The Phoenix Newspaper
>> (1) 250 863-4869
>>
>> University of British Columbia - Okanagan
>> 3333 University Way
>> Kelowna, BC UNC 109
>> Student Services Building
>>
>
>
>
> --
> Tyler Laing
> Online Editor
> The Phoenix Newspaper
> (1) 250 863-4869
>
> University of British Columbia - Okanagan
> 3333 University Way
> Kelowna, BC UNC 109
> Student Services Building
>
>
>
> --
> Bram Cymet
> Software Developer
> Canadian Bank Note Co. Ltd.
> Cell: 613-608-9752
>
>
>


-- 
Tyler Laing
Online Editor
The Phoenix Newspaper
(1) 250 863-4869

University of British Columbia - Okanagan
3333 University Way
Kelowna, BC UNC 109
Student Services Building

Reply via email to