Then stackless could be exposing a bug in the Pygame build for Python
3.1. Support for 3.1 is incomplete.
Lenard Lindstrom
On 06/07/10 10:11 AM, Nikhil Murthy wrote:
I normally run it without any problem on CPython 2.6, I have not tried
it yet with CPython 3.1.
On Tue, Jul 6, 2010 at 10:13 PM, Lenard Lindstrom <le...@telus.net
<mailto:le...@telus.net>> wrote:
Hi Nikhil,
On 06/07/10 06:56 AM, Nikhil Murthy wrote:
Hello,
I have tried installing pygame 1.9.1 with stackless python 3.1
on windows vista, and whenever I try import pygame in the
interactive prompt, it crashes. Does anyone else have this
problem? It works perfectly fine with stackless 2.5.
--
Nikhil Murthy
On Windows, Python 3.1 uses a different C runtime library
(msvcr90.dll) than does Python 2.5 (msvcr71.dll). It could be a
problem with the linkage to the C runtime rather than it being
Stackless Python. So if it fails with regular Python 3.1 or Python
2.6 then it is a linkage issue. I am currently investigating
problems with Python 2.6 and updated Pygame dependencies I've
built. So I will get back on this.
Lenard Lindstrom
--
Nikhil Murthy