Hi again, An anchor, rather than an id is probably needed for the urls anyway. I can use that to place the comments... if that's easier than adding an id. eg, from the current html... <a name="pygame.mixer.music.pause">
On Wed, Mar 23, 2011 at 11:16 AM, René Dudfield <[email protected]> wrote: > > Nice one! > > I haven't looked at them yet... but there's two other things we need to check. > > - urls > - if the urls are different, we will need to make a map from the current > urls to the new urls. > - eg, > http://www.pygame.org/docs/ref/music.html#pygame.mixer.music.load > - it would be best if they were the same urls of course, but if it's > too hard then we can make a mapping. > > - comments. > - I'll need to change the code on the server which inserts the comment > block (and the search google code button). > - if there is an id like "pygame.mixer.music.load" on each block, so I > can easily add in the comment blocks into the relevant place inside the html. > > > cya. > > > > On Wed, Mar 23, 2011 at 5:36 AM, Lenard Lindstrom <[email protected]> wrote: >> >> Hello, >> >> On 22/03/11 08:33 PM, Ian Mallett wrote: >>> >>> Hi, >>> >>> From a VERY quick pass: >>> -In pygame.draw.aalines, the function is listed incorrectly as >>> "pygame.draw.pygame.draw.aalines". >> >> This was caused by a missing line the Pygame .doc file. >> >>> -Maybe nicer formatting for pygame.key? >> >> The <pre /> block style wasn't set to a monospace font. >> >>> -pygame.font.Font.metrics; typo on this line, should be "passed" >>> -Typo: "Module" in pygame.math >>> -pygame.surfarray.use_arraytype, probably should specify that the argument >>> is a string >>> >> Good to know. These will be corrected in the Pygame .doc files. >> >>> On Chrome 10.0.648.151: >>> -In many places, where there's plenty of space, the last word in a line is >>> wrapped around to a new line; e.g., "applications" in >>> pygame.event.set_grab, "fonts" in pygame.fonts.SysFont, "library" in >>> pygame.freetype.quit, "file." in pygame.freetype.Font, etc. >> >> reST requires definite column widths. The algorithm for calculating them was >> a little too clever. Also I didn't allow for the em-dash in the right column. >> >>> -Displays HTML instead of a link in pygame.movie (confirmed on Firefox >>> 3.6.15). >>> -Weird blocks in the pygame, pygame.sprite module (confirmed on Firefox). >>> Are these intentional? >>> >> Some fixes will have to be done in reST should the document sources be moved >> to reST. >> >> Lenard >> >
