Not it s not : D

Anyway, there is a way to change the default font in game? and set it to
arial or anything?

2011/4/27 stas zytkiewicz <stas.zytkiew...@gmail.com>

> On Wed, Apr 27, 2011 at 5:39 PM, Nathan BIAGINI <nathan.o...@gmail.com>
> wrote:
> > Ok guy i think i have found the key to solve this problem!
> > As Pygame is SDL binding i thought to install SDL_ttf (may be it s
> missing)
> > and it was apparently the case since now i got
> Then your debian pygame package wasn't installed propely as libsdl-ttf
> is a dependency
> of python-pygame and will be installed when you install python-pygame.
> I'm glad you've got it working but it isn't a Debian bug :-)
>
> Stas
>
> >> Traceback (most recent call last):
> >>   File "pyuidemo.py", line 31, in <module>
> >>     main()
> >>   File "pyuidemo.py", line 17, in main
> >>     pyuisupport.install(args=(640, 480), kw={'renderer': '2d'})
> >>   File
> >>
> "/usr/local/lib/python2.6/site-packages/Twisted-11.0.0-py2.6-linux-i686.egg/twisted/internet/pyuisupport.py",
> >> line 30, in install
> >>     d = pyui.init(*args, **kw)
> >>   File "/usr/local/lib/python2.6/site-packages/pyui/core.py", line 58,
> in
> >> init
> >>     gRenderer = Pygame2D(w, h, fullscreen, title)
> >>   File
> >> "/usr/local/lib/python2.6/site-packages/pyui/renderers/pygame2D.py",
> line
> >> 78, in __init__
> >>     self.font = pygame.font.Font(None, 12)
> >> RuntimeError: default font not found 'freesansbold.ttf'
> >
> > :)
> >
> > Thanks man for your help ;)
> >
> > 2011/4/27 Nathan BIAGINI <nathan.o...@gmail.com>
> >>
> >> Ok.. so it still does not work. I think i ll try to report a bug on the
> >> debian bugs support about python-pygame. I also try to install from
> sources.
> >> And before to begin the installation, it reports the found dependencies
> and
> >> FONT is not found. I will also try to install the SDL font... anyway
> keep
> >> trying :)
> >>
> >>> WARNING, No "Setup" File Exists, Running "config.py"
> >>> Using UNIX configuration...
> >>>
> >>>
> >>> Hunting dependencies...
> >>> SDL     : found 1.2.14
> >>> FONT    : not found
> >>> IMAGE   : found
> >>> MIXER   : found
> >>> SMPEG   : found 0.4.5
> >>> PNG     : found
> >>> JPEG    : found
> >>> SCRAP   : found
> >>>
> >>>
> >>> Warning, some of the pygame dependencies were not found. Pygame can
> still
> >>> compile and install, but games that depend on those missing
> dependencies
> >>
> >> 2011/4/27 stas zytkiewicz <stas.zytkiew...@gmail.com>
> >>>
> >>> On Wed, Apr 27, 2011 at 1:00 PM, Nathan BIAGINI <nathan.o...@gmail.com
> >
> >>> wrote:
> >>> > Hum...
> >>> >
> >>> > Here is mine :
> >>> One thing you could try is to reinstall python-pygame.
> >>> sudo apt-get remove --purge python-pygame
> >>> And then:
> >>> sudo apt-get install python-pygame
> >>> If that doesn't fix it I'm run out of options :-(
> >>>
> >>> If your debian install is a fresh one I would suggest to file a
> bugreport
> >>> against the python-pygame package in Debian.
> >>>
> >>> Stas
> >>>
> >>> >> Python 2.6 (r26:66714, Apr 27 2011, 11:25:42)
> >>> >> [GCC 4.4.5] on linux2
> >>> >> Type "help", "copyright", "credits" or "license" for more
> information.
> >>> >> >>> import pygame
> >>> >> >>> import pygame.font
> >>> >> Traceback (most recent call last):
> >>> >>   File "<stdin>", line 1, in <module>
> >>> >> ImportError: No module named font
> >>> >> >>>
> >>> >
> >>> > It seems to be pretty similar about python.
> >>> >
> >>> > 2011/4/27 stas zytkiewicz <stas.zytkiew...@gmail.com>
> >>> >>
> >>> >> Here's my session in Debian squeeze:
> >>> >>
> >>> >> stas@EXT-Workstation:~$ python
> >>> >> Python 2.6.6 (r266:84292, Dec 27 2010, 00:02:40)
> >>> >> [GCC 4.4.5] on linux2
> >>> >> Type "help", "copyright", "credits" or "license" for more
> information.
> >>> >> >>> import pygame.font
> >>> >> >>> dir(pygame.font)
> >>> >> ['Font', 'FontType', 'SysFont', '_PYGAME_C_API', '__PYGAMEinit__',
> >>> >> '__doc__', '__file__', '__name__', '__package__',
> 'get_default_font',
> >>> >> 'get_fonts', 'get_init', 'init', 'match_font', 'quit']
> >>> >> >>> pygame.init()
> >>> >> (6, 0)
> >>> >> >>> font = pygame.font.Font(None, 80)
> >>> >> >>> font
> >>> >> <pygame.font.Font object at 0xb756c110>
> >>> >> >>>
> >>> >>
> >>> >> Greetings,
> >>> >> Stas
> >>> >>
> >>> >>
> >>> >> On Wed, Apr 27, 2011 at 12:01 PM, Nathan BIAGINI
> >>> >> <nathan.o...@gmail.com>
> >>> >> wrote:
> >>> >> > It returns 6.0.1, so squeeze, the current stable debian version.
> >>> >> >
> >>> >> > The dpkg -l python-pygame returns :
> >>> >> >
> >>> >> >> |
> >>> >> >>
> >>> >> >>
> >>> >> >>
> État=Non/Installé/fichier-Config/dépaqUeté/échec-conFig/H=semi-installé/W=attend-traitement-déclenchements
> >>> >> >> |/ Err?=(aucune)/besoin Réinstallation (État,Err:
> >>> >> >> majuscule=mauvais)
> >>> >> >> ||/ Nom
> >>> >> >> Version                                Description
> >>> >> >>
> >>> >> >>
> >>> >> >>
> >>> >> >>
> +++-======================================-======================================-============================================================================================
> >>> >> >> ii  python-pygame
> >>> >> >> 1.8.1release-2+b1                      SDL bindings for games
> >>> >> >> development in
> >>> >> >> Python
> >>> >> >
> >>> >> > and when i try to run a program using font with 'python fonty.py'
> >>> >> > (python is
> >>> >> > in 2.6.6 version), it returns that font is missing...
> >>> >> >
> >>> >> > 2011/4/27 stas zytkiewicz <stas.zytkiew...@gmail.com>
> >>> >> >>
> >>> >> >> On Wed, Apr 27, 2011 at 11:37 AM, Nathan BIAGINI
> >>> >> >> <nathan.o...@gmail.com>
> >>> >> >> wrote:
> >>> >> >> > I have installed Python 2.6 and when i try to run an pygame
> >>> >> >> > example
> >>> >> >> Do you really have squeeze running ??
> >>> >> >> I ask this as python 2.6 is a dependency for python-pygame in
> >>> >> >> squeeze
> >>> >> >> so when you installed python-pygame you also had python2.6
> >>> >> >> installed
> >>> >> >> so there's no need to install python2.6 as you already would have
> >>> >> >> it.
> >>> >> >>
> >>> >> >> what's the output from: cat /etc/debian_version ?
> >>> >> >>
> >>> >> >> Stas
> >>> >> >>
> >>> >> >> > application with, i got :
> >>> >> >> >
> >>> >> >> >> No protocol specified
> >>> >> >> >> No protocol specified
> >>> >> >> >>
> >>> >> >> >>      =======================|  DirectFB 1.0.1
> >>> >> >> >> |=======================
> >>> >> >> >>           (c) 2001-2007  The DirectFB Organization
> >>> >> >> >> (directfb.org)
> >>> >> >> >>           (c) 2000-2004  Convergence (integrated media) GmbH
> >>> >> >> >>
> >>> >> >> >> ------------------------------------------------------------
> >>> >> >> >>
> >>> >> >> >> (*) DirectFB/Core: Single Application Core. (2008-08-18 12:36)
> >>> >> >> >> (!) Direct/Util: opening '/dev/fb0' and '/dev/fb/0' failed
> >>> >> >> >>     --> No such file or directory
> >>> >> >> >> (!) DirectFB/FBDev: Error opening framebuffer device!
> >>> >> >> >> (!) DirectFB/FBDev: Use 'fbdev' option or set FRAMEBUFFER
> >>> >> >> >> environment
> >>> >> >> >> variable.
> >>> >> >> >> (!) DirectFB/Core: Could not initialize 'system' core!
> >>> >> >> >>     --> Initialization error!
> >>> >> >> >> there is no soundcard
> >>> >> >> >> No protocol specified
> >>> >> >> >> No protocol specified
> >>> >> >> >>
> >>> >> >> >>      =======================|  DirectFB 1.0.1
> >>> >> >> >> |=======================
> >>> >> >> >>           (c) 2001-2007  The DirectFB Organization
> >>> >> >> >> (directfb.org)
> >>> >> >> >>           (c) 2000-2004  Convergence (integrated media) GmbH
> >>> >> >> >>
> >>> >> >> >> ------------------------------------------------------------
> >>> >> >> >>
> >>> >> >> >> (*) DirectFB/Core: Single Application Core. (2008-08-18 12:36)
> >>> >> >> >> (!) Direct/Util: opening '/dev/fb0' and '/dev/fb/0' failed
> >>> >> >> >>     --> No such file or directory
> >>> >> >> >> (!) DirectFB/FBDev: Error opening framebuffer device!
> >>> >> >> >> (!) DirectFB/FBDev: Use 'fbdev' option or set FRAMEBUFFER
> >>> >> >> >> environment
> >>> >> >> >> variable.
> >>> >> >> >> (!) DirectFB/Core: Could not initialize 'system' core!
> >>> >> >> >>     --> Initialization error!
> >>> >> >> >> Traceback (most recent call last):
> >>> >> >> >>   File "fonty.py", line 100, in <module>
> >>> >> >> >>     if __name__ == '__main__': main()
> >>> >> >> >>   File "fonty.py", line 30, in main
> >>> >> >> >>     screen = pygame.display.set_mode(resolution)
> >>> >> >> >> pygame.error: DirectFBCreate: Initialization error!
> >>> >> >> >
> >>> >> >> >
> >>> >> >> >>
> >>> >> >> >>
> >>> >> >> > 2011/4/27 stas zytkiewicz <stas.zytkiew...@gmail.com>
> >>> >> >> >>
> >>> >> >> >> On Wed, Apr 27, 2011 at 10:42 AM, Nathan BIAGINI
> >>> >> >> >> <nathan.o...@gmail.com>
> >>> >> >> >> wrote:
> >>> >> >> >> > Hi everyone,
> >>> >> >> >> >
> >>> >> >> >> > i currently using a Debian squeeze and i would like to run
> >>> >> >> >> > some
> >>> >> >> >> > application
> >>> >> >> >> > i have written before but it seems that the font module is
> not
> >>> >> >> >> > found.
> >>> >> >> >> Hi, I'm running squeeze also and it's my experience that
> python
> >>> >> >> >> 2.7,
> >>> >> >> >> which
> >>> >> >> >> is the version you seems to be using, isn't fully compatible
> >>> >> >> >> with
> >>> >> >> >> all
> >>> >> >> >> python libs. (at this moment)
> >>> >> >> >> I've uninstalled python2.7 so that everything is using
> python2.6
> >>> >> >> >> and
> >>> >> >> >> then
> >>> >> >> >> pygame runs properly.
> >>> >> >> >>
> >>> >> >> >> Greetings,
> >>> >> >> >> Stas
> >>> >> >> >>
> >>> >> >> >> >
> >>> >> >> >> >> there is no soundcard
> >>> >> >> >> >> fonty.py:42: RuntimeWarning: use font: No module named font
> >>> >> >> >> >> (ImportError: No module named font)
> >>> >> >> >> >>   font = pygame.font.Font(None, 80)
> >>> >> >> >> >> Traceback (most recent call last):
> >>> >> >> >> >>   File "fonty.py", line 100, in <module>
> >>> >> >> >> >>     if __name__ == '__main__': main()
> >>> >> >> >> >>   File "fonty.py", line 42, in main
> >>> >> >> >> >>     font = pygame.font.Font(None, 80)
> >>> >> >> >> >>   File
> >>> >> >> >> >>
> "/usr/local/lib/python2.7/site-packages/pygame/__init__.py",
> >>> >> >> >> >> line
> >>> >> >> >> >> 70, in __getattr__
> >>> >> >> >> >>     raise NotImplementedError(MissingPygameModule)
> >>> >> >> >> >> NotImplementedError: font module not available
> >>> >> >> >> >> (ImportError: No module named font)
> >>> >> >> >> >>
> >>> >> >> >> >
> >>> >> >> >> > I got this traceback trying to run the fonty.py file in the
> >>> >> >> >> > examples
> >>> >> >> >> > repository of pygame. I have installed pygame via the
> >>> >> >> >> > python-game
> >>> >> >> >> > package
> >>> >> >> >> > and also via the sources but still no font module....
> >>> >> >> >> >
> >>> >> >> >> > Thanks for reading me.
> >>> >> >> >> >
> >>> >> >> >>
> >>> >> >> >>
> >>> >> >> >>
> >>> >> >> >> --
> >>> >> >> >> Free-source educational programs for schools
> >>> >> >> >> http://www.schoolsplay.org  and
> >>> >> >> >> http://wiki.laptop.org/go/Schoolsplay
> >>> >> >> >> http://gvr.sf.net and
> http://wiki.laptop.org/go/Guido_van_Robot
> >>> >> >> >
> >>> >> >> >
> >>> >> >>
> >>> >> >>
> >>> >> >>
> >>> >> >> --
> >>> >> >> Free-source educational programs for schools
> >>> >> >> http://www.schoolsplay.org  and
> >>> >> >> http://wiki.laptop.org/go/Schoolsplay
> >>> >> >> http://gvr.sf.net and http://wiki.laptop.org/go/Guido_van_Robot
> >>> >> >
> >>> >> >
> >>> >>
> >>> >>
> >>> >>
> >>> >> --
> >>> >> Free-source educational programs for schools
> >>> >> http://www.schoolsplay.org  and
> http://wiki.laptop.org/go/Schoolsplay
> >>> >> http://gvr.sf.net and http://wiki.laptop.org/go/Guido_van_Robot
> >>> >
> >>> >
> >>>
> >>>
> >>>
> >>> --
> >>> Free-source educational programs for schools
> >>> http://www.schoolsplay.org  and http://wiki.laptop.org/go/Schoolsplay
> >>> http://gvr.sf.net and http://wiki.laptop.org/go/Guido_van_Robot
> >>
> >
> >
>
>
>
> --
> Free-source educational programs for schools
> http://www.schoolsplay.org  and http://wiki.laptop.org/go/Schoolsplay
> http://gvr.sf.net and http://wiki.laptop.org/go/Guido_van_Robot
>

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