BIAGINI wrote:
I really want to make my game is an higher resolution than 640*480.
The best way to do this will depend a lot on the nature of the game. You essentially have two choices: 1) Allow scrolling, although that won't be appropriate for some kinds of game. 2) Change the resolution of the graphics to match the screen. If your graphics are vector-based, that's just a matter of scaling. If they're image-based, you may need a number of sets of images with different resolutions. There's another option, but it's more difficult to pull off: 3) Change the gameplay depending on the screen size. The game Oxyd did this with a few of its levels, having two different versions of the level designed for different screen sizes. -- Greg