I've always been under the impression pygame+GL performance was substantially better when running with the FULLSCREEN flag set. However, recently, I started playing around with NOFRAME windows fit to the monitor size and found no big performance hit.
Is this generally the experience of most people? Is it generally safe with modern video cards to assume that windowed & fullscreen modes give you similar to performance levels for pygame+GL? This is for an app that uses mostly GL on top of pygame and runs with __GL_SYNC_TO_VBLANK set. Under linux, fullscreen debugging can be dangerous (it's too easy for a bug to lock up the machine requiring a reboot/xserver-restart), so it would be nice to not use it -- my app has a scripting language, so even with a bug-free production version a user can lock up the screen, so just using windowed mode for testing's not sufficient.. Thanks, /jamie -- James Mazer Department of Neurobiology Yale School of Medicine phone: 203-737-5853 fax: 203-785-5263