I see that rev 964 fixed a similar bug in this area of code, but seems to have missed the case where both fontname AND plainname are None, which is what results in the infinite loop.
- Re: [pygame] BUG: SysFont hangs when loading certain fonts ... Jeremy Sharpe
- Re: [pygame] BUG: SysFont hangs when loading certain f... Jeremy Sharpe
- Re: [pygame] BUG: SysFont hangs when loading certa... René Dudfield
- Re: [pygame] BUG: SysFont hangs when loading c... Jeremy Sharpe
- Re: [pygame] BUG: SysFont hangs when loadi... René Dudfield
- Re: [pygame] BUG: SysFont hangs when ... Jeremy Sharpe
- Re: [pygame] BUG: SysFont hangs w... René Dudfield
