Ok so I want to create an executable but one of my files is basically import game and then game.play(). Can I execute the file that has like 2 lines or should I put everything into one file and build and execute that. Btw I'm on a Mac with python 2.7 do which 'compiler' should I use? The Build Applet tool that comes with it doesn't seem to work
-Zack On Jan 5, 2012, at 7:31 PM, Lenard Lindstrom <le...@telus.net> wrote: > Hi, > > On 05/01/12 02:16 PM, Nick Arnoeyts wrote: >> Hey everyone >> >> I'm trying to get to know cx_freeze as an alternative to py2exe but I've run >> into some problems. There don't seem to be any errors in creating the exe, >> however when running the exe there are complaints about missing modules and >> DLL Load Errors (see below for the error message). >> >> I am using Python 2.7 (32-bit) on Windows 7 SP1 (64-bit). Tell me if there >> is anything else I have to post and I will do my best. >> >> Thanks in advance for your help. >> >> ------------------------------ >> >> D:\home\Dropbox\code\eclipse-workspace\TestGame01\build\exe.win32-2.7>main >> main:1: RuntimeWarning: import display: No module named _view >> (ImportError: No module named _view) >> main:1: RuntimeWarning: import draw: No module named _view >> (ImportError: No module named _view) >> main:1: RuntimeWarning: import image: No module named _view >> (ImportError: No module named _view) >> main:1: RuntimeWarning: import pixelcopy: No module named _view >> (ImportError: No module named _view) >> main:1: RuntimeWarning: import transform: No module named _view >> (ImportError: No module named _view) >> main:10: RuntimeWarning: use font: DLL load failed: %1 is not a valid Win32 >> appl >> ication. >> (ImportError: DLL load failed: %1 is not a valid Win32 application.) >> Traceback (most recent call last): >> File "C:\Python27\lib\site-packages\cx_Freeze\initscripts\Console.py", line >> 27 >> , in <module> >> exec code in m.__dict__ >> File "main.py", line 10, in <module> >> File "C:\Python27\lib\site-packages\pygame\__init__.py", line 70, in >> __getattr >> __ >> raise NotImplementedError(MissingPygameModule) >> NotImplementedError: font module not available >> (ImportError: DLL load failed: %1 is not a valid Win32 application.) > Oops, I better add a token _view import to the Pygame package __init__.py. > > In lib\__init__.py, near the bottom, is a "def package_imports():" with a > bunch of import statements in the body. Add an import "pygame._view" to the > end of the list. This should be picked up by cx_freeze and get _view included > in the package. I will fix this in the repository soon. > > Module _view adds a wrapper class that exposes Surface data with a NumPy > style array interface. It is used by surfarray. > > Lenard Lindstrom >