Hi Lenard, Did your scrap module ever get merged into Python 3?
Pydoc fails on pygame 1.9.2pre using Python 3.2.1 (32-bit) on Windows 7: NotImplementedError: scrap module not available (ImportError: No module named scrap) server> c:\python32\Lib\inspect.py:103: RuntimeWarning: use scrap: No module named scrap (ImportError: No module named scrap) return (hasattr(object, "__get__") [I'm using your new (29 day old, 4.0 MB) https://bitbucket.org/pygame/pygame/downloads/pygame-1.9.2a0.win32-py3.2.msi installed on top of the standard (6.4 MB) http://pygame.org/ftp/pygame-1.9.2a0.win32-py3.2.msi ] To get pydoc to work with pygame I added a try/except to \Python32\Lib\inspect.py -- here's the diff: http://www.burtonsys.com/python32/inspect.diff With that patch, pydoc works with pygame, and reports just a few issues: *scrap* = <pygame.MissingModule object> *sndarray* = <pygame.MissingModule object> *surfarray* = <pygame.MissingModule object> Dave On *Mon, Feb 28, 2011* at 7:58 PM, Lenard Lindstrom <[email protected]> wrote: > Hi everyone, > > I started a Pygame branch, port_scrap_py3, to update the scrap module for > Python 3.x. So far I have ported it for Linux and Windows. Would someone > try it on OS X? It looks like no changes are necessary, but it needs > testing before merging back into trunk. > > Thanks, > > Lenard Lindstrom >
