Hi Lenard,

Did your scrap module ever get merged into Python 3?

Pydoc fails on pygame 1.9.2pre using Python 3.2.1 (32-bit) on Windows 7:

NotImplementedError: scrap module not available (ImportError: No module
named scrap)


server> c:\python32\Lib\inspect.py:103: RuntimeWarning: use scrap: No
module named scrap
(ImportError: No module named scrap)
  return (hasattr(object, "__get__")

[I'm using your new (29 day old, 4.0 MB)
https://bitbucket.org/pygame/pygame/downloads/pygame-1.9.2a0.win32-py3.2.msi
installed on top of the standard (6.4 MB)
http://pygame.org/ftp/pygame-1.9.2a0.win32-py3.2.msi ]

To get pydoc to work with pygame I added a try/except to
 \Python32\Lib\inspect.py  -- here's the diff:
http://www.burtonsys.com/python32/inspect.diff

With that patch, pydoc works with pygame, and reports just a few issues:
*scrap* = <pygame.MissingModule object>
*sndarray* = <pygame.MissingModule object>
*surfarray* = <pygame.MissingModule object>

Dave



On *Mon, Feb 28, 2011* at 7:58 PM, Lenard Lindstrom <[email protected]> wrote:

> Hi everyone,
>
> I started a Pygame branch, port_scrap_py3, to update the scrap module for
> Python 3.x. So far I have ported it for Linux and Windows. Would someone
> try it on OS X? It looks like no changes are necessary, but it needs
> testing before merging back into trunk.
>
> Thanks,
>
> Lenard Lindstrom
>

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