On Thu, 2012-03-22 at 13:26 -0700, Lenard Lindstrom wrote: > I don't know. The reason for choosing Sphinx is to let others build the > docs in other formats. I took care to keep the reST sources compatible > with vanilla Sphinx. In the Pygame source distribution, the reST sources > are in the docs/reST subdirectory. You should be able to use > sphinx-build to create the devhelp documentation.
OK, just pulled the branch. By copying the make file from my project into docs/reST, I was able to simply run 'make devhelp' which worked without a problem. The only issue is that no toctree appears in Devhelp's side panel, which is somewhat annoying. Python's documentation seems to have a similar problem though, only showing one level deep.
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