Oh, right. I forgot. Which renderer are you using? Software or OpenGL?
________________________________ From: Ryan Hope <rmh3...@gmail.com> To: pygame-users@seul.org Sent: Saturday, October 20, 2012 9:20 AM Subject: Re: [pygame] OSX 10.7/10.8 Regression The doublebuf flag doesnt do anything for sw surfaces. On Fri, Oct 19, 2012 at 11:19 PM, Jason M. Marshall <j...@yahoo.com> wrote: > Is there a significant difference in performance between using the DOUBLEBUF > flag and not using the DOUBLEBUF flag? > > e.g. Using DOUBLEBUF: > screen = pygame.display.set_mode((0, 0), pygame.FULLSCREEN | > pygame.DOUBLEBUF) > Not using DOUBLEBUF: > screen = pygame.display.set_mode((0, 0), pygame.FULLSCREEN) > > ________________________________ > From: Ryan Hope <rmh3...@gmail.com> > To: pygame-users@seul.org > Sent: Sunday, October 14, 2012 9:32 PM > > Subject: Re: [pygame] OSX 10.7/10.8 Regression > > I've converted my app to do dirty rect animation and it still super > slow on MacOS 10.7/10.8. When I profile my code, pygame.display.update > take ~20ms per call on 10.7/10.8, on my 10.6 system which has slower > CPU and GPU pygame.display.update takes 0.01ms per call. What gives? > > Am I the only one that is experiencing this? > > On Wed, Oct 10, 2012 at 1:01 PM, Ryan Hope <rmh3...@gmail.com> wrote: >> I cleared out all the old pygame and sdl code and install the new >> stuff. Im fairly confident I did this correctly as the game runs with >> out errors and pygame is reporting the expected sdl version. >> >> On Wed, Oct 10, 2012 at 12:57 PM, Jason M. Marshall <j...@yahoo.com> >> wrote: >>> Assuming that you installed the SDL 1.2.15 build correctly, I'm stumped. >>> Sorry. >>> >>> ________________________________ >>> From: Ryan Hope <rmh3...@gmail.com> >>> To: pygame-users@seul.org >>> Sent: Wednesday, October 10, 2012 11:02 AM >>> >>> Subject: Re: [pygame] OSX 10.7/10.8 Regression >>> >>> I just got a build of pygame against SDL 1.2.15, its still terribly >>> slow in fullscreen. >>> >>> On Wed, Oct 10, 2012 at 11:55 AM, Ryan Hope <rmh3...@gmail.com> wrote: >>>> Apple 2.7, I was using this >>>> http://www.pygame.org/ftp/pygame-1.9.2pre-py2.7-macosx10.7.mpkg.zip >>>> >>>> On Wed, Oct 10, 2012 at 11:52 AM, Jason M. Marshall <j...@yahoo.com> >>>> wrote: >>>>> I think you should try a build of pygame that uses SDL 1.2.15. Which >>>>> version >>>>> of Python are you using? >>>>> >>>>> ________________________________ >>>>> From: Ryan Hope <rmh3...@gmail.com> >>>>> To: pygame-users@seul.org >>>>> Sent: Wednesday, October 10, 2012 9:06 AM >>>>> Subject: Re: [pygame] OSX 10.7/10.8 Regression >>>>> >>>>> No, 1.2.14 >>>>> >>>>> On Wed, Oct 10, 2012 at 9:58 AM, Jason M. Marshall <j...@yahoo.com> >>>>> wrote: >>>>>> Ryan, >>>>>> >>>>>> Does your build of pygame use the new SDL 1.2.15? Enter this into an >>>>>> interactive Python window: >>>>>> import pygame >>>>>> pygame.get_sdl_version() >>>>>> >>>>>> Jason >>>>>> >>>>>> ________________________________ >>>>>> From: Ryan Hope <rmh3...@gmail.com> >>>>>> To: pygame-users@seul.org >>>>>> Sent: Tuesday, October 9, 2012 7:49 PM >>>>>> Subject: [pygame] OSX 10.7/10.8 Regression >>>>>> >>>>>> Has anyone noticed any issues running their pygame apps in fullscreen >>>>>> on 10.7 or 10.8. I have an app that runs fine on 10.5 but on a faster >>>>>> laptop with 10.8 and an even faster laptop with 10.7 the app runs like >>>>>> shit in fullscreen. >>>>>> >>>>>> -- >>>>>> Ryan Hope, M.S. >>>>>> CogWorks Lab >>>>>> Cognitive Science Department >>>>>> Rensselaer Polytechnic Institute >>>>>> >>>>>> >>>>> >>>>> >>>>> >>>>> -- >>>>> Ryan Hope, M.S. >>>>> CogWorks Lab >>>>> Cognitive Science Department >>>>> Rensselaer Polytechnic Institute >>>>> >>>>> >>>> >>>> >>>> >>>> -- >>>> Ryan Hope, M.S. >>>> CogWorks Lab >>>> Cognitive Science Department >>>> Rensselaer Polytechnic Institute >>> >>> >>> >>> -- >>> Ryan Hope, M.S. >>> CogWorks Lab >>> Cognitive Science Department >>> Rensselaer Polytechnic Institute >>> >>> >> >> >> >> -- >> Ryan Hope, M.S. >> CogWorks Lab >> Cognitive Science Department >> Rensselaer Polytechnic Institute > > > > -- > Ryan Hope, M.S. > CogWorks Lab > Cognitive Science Department > Rensselaer Polytechnic Institute > > -- Ryan Hope, M.S. CogWorks Lab Cognitive Science Department Rensselaer Polytechnic Institute