Hi Radomir,
This web site also looks interesting. As for building the docs with
standard Sphinx, I tried to keep the reST markup standard. One reason
for choosing Sphinx was flexibility. The hacked Sphinx extension was to
imitate the original document format. But I neither expect, nor even
encourage, to copy that style. So if readthedocs.org is better with the
"Python Document" look, go with that. Bitbucket web page support, on the
other hand, simply serves up what one gives it. This is more suited to
displaying documents generated with the Pygame build chain. Verity is good.
Lenard Lindstrom
On 13-05-29 12:36 PM, Radomir Dopieralski wrote:
By the way, did I mention about http://pygame.readthedocs.org already?
It's not complete, as the current pygame docs build system is hacked
and doesn't work cleanly with out-of-the box sphinx, but that can be
fixed.
On Wed, May 29, 2013 at 9:17 PM, Lenard Lindstrom <[email protected]> wrote:
Good. I will now try to create a bitbucket document site in pygame
(http://pygame.bitbucket.org/docs/pygame) and see if the docs display
properly. As for updating, a bitbucket web site maintained as any other , so
updates are simply HG pushes.
Lenard
On 13-05-29 01:28 AM, René Dudfield wrote:
Nice. There's a script on the server which gets notified on commit from
bitbucket... which then then does a few tasks (one is publishing latest docs
to the website).
So if you have a script which can upload to bitbucket... then I can drop
it in to also get run.
cheers,
On Wed, May 29, 2013 at 7:00 AM, Lenard Lindstrom <[email protected]
<mailto:[email protected]>> wrote:
Hi everyone,
I was looking through the bitbucket documents and found a section
on static web site hosting:
https://confluence.atlassian.com/display/BITBUCKET/Publishing+a+Website+on+Bitbucket
It looks like a handy place to have the latest document builds
when the Spectacularly Adequate Automated Pygame Build Page is up
and running again. I would like to give it a try.
Lenard Lindstrom