I have added the announcement to the News section on pygame.org. Thanks, Michael.
Jason On Wed, Oct 29, 2014 at 9:44 PM, Michael Dale Long <ml...@digitalbytes.net> wrote: > Hello, > > This is more PySDL2 related news than it is PyGame related, but this list > seems to be the best place to post it. I've created a simple > OpenGL/SDL2-based render library called SplatGL. SplatGL is written in C, > and also provides Python bindings, which rely on marcusva's PySDL2 > bindings. It is still early in development, however it is already usable > for the basic needs of sprite and tile-based games. I have made it > available on Github under the zlib license. I'm looking for early adopters > to try it out and provide feedback and contributions to the project. > > You can find more information here: > > Announcement: http://digitalbytes.net/announcing-splatgl/ > Github repository: http://github.com/nikarul/splatgl/ > > -Michael > >