Some experiments point to overflowing 16-bit integers rather than memory resource issues:-
1. My script can load a 16383 x 1321 image but gets "Out of memory" on a a 16384 x 1321 image. 2. A workaround to load the image in PIL and transfer it to pygame as a string works as long as the width is less than 21846 and the height is less than 32768, otherwise the image is totally garbled. (Note that 21845 x 3 = 0xFFFF.) -- View this message in context: http://pygame-users.25799.x6.nabble.com/Out-of-memory-loading-very-large-image-tp2481p2490.html Sent from the pygame-users mailing list archive at Nabble.com.