SDL2 has limited support for drawing primitives. I think it would be
difficult to create a complete API compatible Pygame 2.

Paul Vincent Craven

On Fri, Dec 16, 2016 at 11:46 AM, Thomas Kluyver <tak...@gmail.com> wrote:

> There's an issue about that:
> https://bitbucket.org/pygame/pygame/issues/174/pygame-20-the-sdl2-edition
>
> The current thinking is that we might bless pygame_sdl2 as the recommended
> SDL2 version of pygame, and try to share code where it's practical.
>
> On 16 December 2016 at 17:16, Jake b <ninmonk...@gmail.com> wrote:
>
>> I thought 2.0 was for when  pygame uses SDL 2.0
>>
>> On Tue, Dec 13, 2016 at 12:58 PM, DiliupG <dili...@gmail.com> wrote:
>>
>>> congratulations on this! LONG OVERDUE!
>>>
>>> next Pygame 2.0....
>>>
>>> Lets's skip the 1.9.3, 1.9.4, 1.9.agony-of-waiting, and jump straight to
>>> the future!
>>>
>>> Congratulations to all involved once again!
>>>
>>> :)
>>>
>>> On Tue, Dec 13, 2016 at 7:32 PM, Thomas Kluyver <tak...@gmail.com>
>>> wrote:
>>>
>>>> We're pleased to announce the release of Pygame 1.9.2, available now
>>>> from PyPI and Bitbucket. You can (probably) install it with:
>>>>
>>>>     pip install pygame
>>>>
>>>> The highlights of this version include Python 3 support, and pre-built
>>>> wheel packages available on PyPI for major platforms, allowing convenient
>>>> installation with pip. I'm not sure of all the other changes, but there's
>>>> lots more detail in the WHATSNEW file in the source tree, or the commit
>>>> history.
>>>>
>>>> If you run into problems, please check for and report issues at:
>>>> https://bitbucket.org/pygame/pygame/issues?status=new&status=open
>>>>
>>>> We're already aware of an issue with the mixer_music_test crashing on
>>>> Linux when installed from a wheel (issue 317).
>>>>
>>>> Thanks,
>>>> Thomas
>>>>
>>>
>>>
>>>
>>> --
>>> Kalasuri Diliup Gabadamudalige
>>>
>>> https://dahamgatalu.wordpress.com/
>>> http://soft.diliupg.com/
>>> http://www.diliupg.com
>>>
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>>
>>
>> --
>> Jake
>>
>
>

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