I don't see the point of using github for the web pages and keeping the
content elsewhere. I don't have a lot of experience using github (I find
it a pain actually). Github is intended as a versioning system. That has
no utility for a pygame repository, as far as I can see -- or at least
no advantage over an ordinary repository built purely with that purpose
in mind.
Wouldn't it be simpler to keep the whole thing in a repository? I
mentioned 2 earlier: archive.org and ibiblio.org, both of which are free
and very secure.
Cheers,
- Miriam
Thomas Kluyver wrote:
Thanks everyone for your input. In the interests of making progress,
I'd like to propose:
- The informational site will be hosted on Github pages; I've used
this for a number of websites before, it's reliable, we can point an
external domain to it, and I imagine that most of the likely
contributors have Github accounts already.
- The pages will be generated by a Python static site generator. There
doesn't seem to be a strong feeling between Sphinx/Nikola/Pelican, so
it will likely depend on who is most excited to start building it.
- The game feed will also be generated from content in Github, so /at
first/ developers will need to submit a PR to add a game. Once that's
working, we can build a simpler submission interface on
Heroku/Appengine/similar which can push content to Github. Ideally the
data will be in a format which would could move elsewhere later if
necessary.
I like the concept of drawing the game feed from an external source,
but I don't think any of the sources proposed match what we want
closely enough.
Does anybody object to any of those proposals?
Thanks,
Thomas
On 18 December 2016 at 20:18, Miriam English <m...@miriam-english.org
<mailto:m...@miriam-english.org>> wrote:
http://ibiblio.org is an enormous, free repository that also lets
you have static webpages. Many of the Linux distros are hosted
from there as well as much else too. I don't know how you'd set up
a comments system there. It may be possible.
http://archive.org is another gigantic free repository. They
already have a comments system built into their pages. I don't
know how it works. It might be worth checking out.
Both these organisations are free and are aimed at helping make
content available to the community which might otherwise be lost.
You have complete control over the look of webpages at ibiblio.org
<http://ibiblio.org> because you simply upload static pages.
I don't know how much control over the look archive.org
<http://archive.org> provides because everything is dynamically
served from xml data, I think. It might be possible to add static
content, I don't know.
But both are free, permanently available, and have excellent security.
Cheers,
- Miriam
Peter Shinners wrote:
Gitlab also has great static site support for free, and you
can use custom domains. They also make it easy to run most
static generation tools as a CI job. Although part of me
thinks just pushing the static content is easiest. It sounds
to me like there's a list of acceptable hosting choices that
won't cost anything.
Keeping the games list as a feed from other service sounds
like it has the best chance of working.
On 12/17/2016 10:51 PM, Lenard Lindstrom wrote:
Bitbucket also has static web site support. I set one up
for the Pygame docs awhile ago, but have not maintained it:
http://pygame.bitbucket.org/docs/pygame/
<http://pygame.bitbucket.org/docs/pygame/>
The repository is here:
https://bitbucket.org/pygame/pygame.bitbucket.org
<https://bitbucket.org/pygame/pygame.bitbucket.org>
Lenard Lindstrom
On 16-12-17 09:16 PM, Daniel Foerster wrote:
You know, I suppose we could just use GitHub pages.
On Dec 17, 2016 17:32, "Charles Cossé"
<cco...@gmail.com <mailto:cco...@gmail.com>
<mailto:cco...@gmail.com <mailto:cco...@gmail.com>>>
wrote:
On Sat, Dec 17, 2016 at 4:12 PM, Daniel Foerster
<pydsig...@gmail.com <mailto:pydsig...@gmail.com>
<mailto:pydsig...@gmail.com
<mailto:pydsig...@gmail.com>>> wrote:
Using S3/CloudFront is a lot cheaper than the
EC2 setup you're
imagining (and which a Django stack would
require).
I never said to use Amazon at all. Just use the
current server,
whatever it is (unless it's Amazon).
On 12/17/2016 05:11 PM, Charles Cossé wrote:
Yikes! who's gonna pay the Amazon bill?
On Sat, Dec 17, 2016 at 4:09 PM, Paul
Vincent Craven
<p...@cravenfamily.com
<mailto:p...@cravenfamily.com>
<mailto:p...@cravenfamily.com
<mailto:p...@cravenfamily.com>>> wrote:
If most of the site is static, then I
think Django would
be overkill. The static portion of the
site can easily be
deployed via Amazon S3/CloudFront and
then we'd not have
to maintain a server.
Paul Vincent Craven
On Sat, Dec 17, 2016 at 5:00 PM,
Charles Cossé
<cco...@gmail.com <mailto:cco...@gmail.com>
<mailto:cco...@gmail.com
<mailto:cco...@gmail.com>>> wrote:
On Sat, Dec 17, 2016 at 3:26 PM,
Thomas Kluyver
<tak...@gmail.com <mailto:tak...@gmail.com>
<mailto:tak...@gmail.com
<mailto:tak...@gmail.com>>> wrote:
So far, I think the proposals
for the static
information part of the site
are Nikola (a static
site generator oriented around
blogs) and Sphinx
(oriented around docs). Both
are written in
Python. Does anyone want to
make the case for any
other system?
Can Django factor-in there? I
guess it would reside
underneathe the other pkgs ... but
might as well run
Python through-and-through imho.
--
Linkedin
<https://www.linkedin.com/in/charles-cosse
<https://www.linkedin.com/in/charles-cosse>> |
E-Learning <http://www.asymptopia.org>
--
Linkedin
<https://www.linkedin.com/in/charles-cosse
<https://www.linkedin.com/in/charles-cosse>> | E-Learning
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--
There are two wolves and they're always fighting.
One is darkness and despair. The other is light and hope.
Which wolf wins?
Whichever one you feed.
-- Casey in Brad Bird's movie "Tomorrowland"
--
There are two wolves and they're always fighting.
One is darkness and despair. The other is light and hope.
Which wolf wins?
Whichever one you feed.
-- Casey in Brad Bird's movie "Tomorrowland"