Did you check out your github email settings?
Here's some relevant email help pages on github: * public email can be set here: https://github.com/settings/profile * verify email if you haven't(really old account) https://help.github.com/articles/verifying-your-email-address/ * using the private address https://help.github.com/articles/keeping-your-email-address-private/ On Mon, Mar 27, 2017 at 7:54 AM, Lenard Lindstrom <le...@telus.net> wrote: > Well, I am not showing up in GitHub. And almost everything in src having > the last commit on Dec. 1, 2016. > > Lenard Lindstrom > > On 17-03-26 10:38 AM, René Dudfield wrote: > >> Hello, >> >> https://github.com/pygame/pygame >> >> TLDR; git repo, and issues are there. A bit more work to do on other >> things. Authors, please check your github email privacy settings if you >> care right away. >> >> cheers, >> >> >> *Import, and Author mapping. >> * >> >> I used the built in github tool for importing the pygame repo from >> bitbucket. >> >> Everything seems to be there, including branches and tags. >> >> If you have permission for the repo you can see the authors, and how they >> were mapped. I managed to find everyone almost. >> https://github.com/pygame/pygame/import/authors >> >> (If you don't have permissions on github, that just link just shows the >> pygame repo) >> >> If you don't have your email set to public on your github profile, or a >> private hidden email via github, you don't get linked up on the >> pygame/pygame repo page. (I guess if you do want to be private, then that >> is no problem to you... but maybe someone didn't realise). But if you want >> to be visible, please either make your email public, or use a github hidden >> email. I can change the mapping still... but I don't know for how long that >> page will be there, or if that has an effect later. >> >> Here's some relevant email help pages on github: >> >> * public email can be set here: https://github.com/settings/profile >> * verify email if you haven't(really old account) >> https://help.github.com/articles/verifying-your-email-address/ >> * using the private address >> https://help.github.com/articles/keeping-your-email-address-private/ >> >> >> >> *Issue migration* >> >> Then I migrated the issues from bitbucket to github with this script. >> https://github.com/jeffwidman/bitbucket-issue-migration >> >> The issue numbers are the same on each one. Issue 147 on github is issue >> 147 on bitbucket. The issues on gh link to the old bb issue, and the old >> username. >> >> Unfortunately the script does not make a note on the bitbucket issue >> about the move. Probably a good idea to do this, but I couldn't find a tool >> to do it. >> >> >> >> *What's next? >> * >> I'll update the bitbucket to point a url to the github page where I can. >> >> The things below still need to be done. >> >> *Buildbots. >> * >> >> All of the places should be able to be moved to git. appveyor, travis, >> launchpad, ... >> >> >> *Downloads.* >> https://bitbucket.org/pygame/pygame/downloads/ >> >> Github doesn't really have downloads. We could put all the files in a >> repo though. This is better I think. >> >> We can leave those downloads as they are on bitbucket for now. >> >> However, we need to go around the web and find links which might need >> updating. (well, at least on our websites). >> >> >> *Website integration. >> * >> >> Need to add a new webhook when something has been moved into the default >> branch. >> The downloads repo could go into /ftp/ >> >> *Maintainers contacted, and announcements >> * >> >> We need to contact various system maintainers to let them know of the >> updates. eg, Debian maintainers. >> >> >> *Other repos on pygame to be moved* >> >> There's a few other repos that might need moving. >> >> https://bitbucket.org/pygame/ >> >> Maybe just these ones? >> >> * https://bitbucket.org/pygame/build-external-dlls >> * https://bitbucket.org/pygame/pygamegsoc12 >> * https://bitbucket.org/pygame/imgblit >> >> Lennard, what do you think about which ones need moving to bitbucket? >> >> *Wiki. >> * >> >> The bitbucket wiki was spammed into oblivion, and most updates then >> happened on the pygame webpage wiki. I'll make a backup, and then disable >> the bitbucket wiki in time. >> >> If someone wants to go through and manually check if there's useful >> content in there that's not already in the main wiki... please feel free. I >> guess the easiest way to do that is not through the web, because I couldn't >> see a history button (maybe it's there somewhere). There is a wiki repo >> though. >> >> *pygame. bitbucket. org >> * >> >> Seems they disabled this some time ago. >> >> >> *Keeping bitbucket repositories there. >> * >> I think we need to keep the pygame bitbucket there for the foreseeable >> future. There's still things we need to migrate, and there's no way of >> redirecting links. Can decide later if we want to remove it entirely. >> >> >> >> >