Leif Theden pointed out that this game uses Pygame_sdl2.

So there you are! This is a good point for us to pivot in the direction of
sdl2 permanently for the sake of the future. Is it really difficult to do
that?
Rene, Thomas what about it?

On 18 April 2017 at 21:45, Leif Theden <leif.the...@gmail.com> wrote:

> That game uses pygame_sdl2, not pygame.
>
> https://www.reddit.com/r/pygame/comments/4ck5zv/released_a_pygame_game_on_
> steam_after_3_years_of/
>
> On Tue, Apr 18, 2017 at 9:00 AM, Thomas Kluyver <tak...@gmail.com> wrote:
>
>> On 16 April 2017 at 18:19, DiliupG <dili...@gmail.com> wrote:
>>
>>> A game written in Python/Pygame released commercially under STEAM.
>>>
>>> http://store.steampowered.com/app/442210/
>>>
>>
>> Neat, thanks!
>>
>> Does anyone know the author? It might be good to ask him to do a blog
>> post on what he needed to do to get a pygame game on Steam.
>>
>> Thomas
>>
>>
>


-- 
Kalasuri Diliup Gabadamudalige

https://dahamgatalu.wordpress.com/
http://soft.diliupg.com/
http://www.diliupg.com

**********************************************************************************************
This e-mail is confidential. It may also be legally privileged. If you are
not the intended recipient or have received it in error, please delete it
and all copies from your system and notify the sender immediately by return
e-mail. Any unauthorized reading, reproducing, printing or further
dissemination of this e-mail or its contents is strictly prohibited and may
be unlawful. Internet communications cannot be guaranteed to be timely,
secure, error or virus-free. The sender does not accept liability for any
errors or omissions.
**********************************************************************************************

Reply via email to