Martin Kühne wrote:
There appears to be a glReadPixels(0, 0, width, height, GL_RGB,
GL_UNSIGNED_BYTE, pixels) function for that purpose in the OpenGL C
library, maybe pyopengl has an equivalent function?

That will only give you a snapshot of your own OpenGL
drawing area, not anything else on the screen. Getting
a full screenshot will need help from the OS and be
very platform-dependent.

--
Greg

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