Thank you Luke, for your reply.  I find it funny I never thought about
doing it like Yann suggested, but I've implemented it and it works as I
thought it the original should have.

On Thu, Nov 2, 2017 at 10:32 PM, Luke Paireepinart <rabidpoob...@gmail.com>
wrote:

> I think this happens because the border is drawn with line segments
> between discrete points so the corners never get filled in for widths above
> 1. I remember running into this in the past and I solved it the same way,
> using stacked rects.
>
> On Nov 2, 2017 9:25 AM, "Zexx Moore" <xxn2there...@gmail.com> wrote:
>
>> Thanks for the reply Yann.
>>
>> I had figured my math was wrong, but it seemed pretty basic to me.  You
>> did give me an alternative, which is going to be much easier then what I
>> had been trying to do.
>>
>> My thinking now is that I can draw three solid rects, one that will be
>> the border, another rect for the inside background color, and a third rect
>> for the percent bar.
>>
>> This is going to be a much easier approach and one that I feel will not
>> break like the previous one.
>>
>> Thanks for the idea Yann.
>>
>> On Thu, Nov 2, 2017 at 7:38 AM, Yann Thorimbert <yann.thorimb...@unige.ch
>> > wrote:
>>
>>> Hello,
>>>
>>>
>>> When I need a true border, I simply draw two rects, the seconde one
>>> hiding the first one in such a way that the rest of the first one
>>> constitutes the border.
>>>
>>> I don't know why the default behaviour of draw.rect() is this strange
>>> border for width bigger than 1.
>>>
>>>
>>> Cheers,
>>>
>>>
>>> Yann
>>> ------------------------------
>>> *De :* owner-pygame-us...@seul.org <owner-pygame-us...@seul.org> de la
>>> part de N2TheRed <xxn2there...@gmail.com>
>>> *Envoyé :* jeudi, 2 novembre 2017 13:25:51
>>> *À :* pygame-users@seul.org
>>> *Objet :* [pygame] How does pygame.draw.rect border width work?
>>>
>>> I've been trying to make a percent bar class that I can use to represent
>>> health or speed, but the border width is causing issues.
>>>
>>> The goal is to make an outer rectangle frame of a specified border width
>>> while using a solid rect inside it to represent a percentage.
>>>
>>> <http://pygame-users.25799.x6.nabble.com/file/t429/Screensho
>>> t_%2812%29.png>
>>>
>>> In the picture above, I pass in a border width of 1 for the outer rect
>>> frame
>>> with a width of 300 and a height of 50.  At least in the picture above,
>>> it
>>> seems to work out find.
>>>
>>> <http://pygame-users.25799.x6.nabble.com/file/t429/Screensho
>>> t_%2813%29.png>
>>>
>>> In that picture, I pass in all the same values except for a width of 10
>>> instead of 1.  This time, it breaks and I've been unable to figure out
>>> why.
>>>
>>> <http://pygame-users.25799.x6.nabble.com/file/t429/Screensho
>>> t_%2814%29.png>
>>>
>>>
>>>
>>> --
>>> Sent from: http://pygame-users.25799.x6.nabble.com/
>>>
>>
>>

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