Hi, is it possible to set key_repeat only for some keys? I want move left and move right to repeat after pressing, but all other keys to work only once. How can I achieve that?
I was trying by doing something like this: for event in events: if event.type == pygame.KEYDOWN: if event.key == pygame.K_F5: self.reset() if event.key == pygame.K_F1 or event.key == pygame.K_ESCAPE: self.running = not self.running if event.key == pygame.K_LEFT: brick.move( (brick.position[0] - 1, brick.position[1]) ) pygame.key.set_repeat(100) if event.key == pygame.K_RIGHT: brick.move( (brick.position[0] + 1, brick.position[1]) ) pygame.key.set_repeat(100) if event.key == pygame.K_x or event.key == pygame.K_UP: brick.rotate("right") pygame.key.set_repeat(0) if event.key == pygame.K_RCTRL or event.key == pygame.K_z: brick.rotate("left") pygame.key.set_repeat(0) if event.key == pygame.K_SPACE: pygame.key.set_repeat(0) self.game_state.hard_drop() But that way if I click for example space and then try to move it won't repeat.