I don't know the answer to your question but if you are concerned with
the delay in reading/modifying/writing/reading you can speed that up by
using a RAM disk.
Jim
On 4/11/22 13:02, Go Peppy wrote:
Hi,
The following command works fine in Pygame 2:
pygame.image.load("test.svg")
It loads an SVG file and creates a Surface object.
I need to change colors in that SVG image/file. As this is a text file
this is a pretty simple task.
The only way I see is to load an SVG file, change colors, save file
and then load using pygame.image.load. Is it possible to accomplish
that task without creating/saving a new SVG file?
Thanks in advance!