On Nov 8, 2007 12:14 PM, Christopher Stawarz <[EMAIL PROTECTED]> wrote:

>
> Hi all,
>
> Congrats on the beta release.  Good to see pyglet moving along so
> nicely.
>
> A while back, I started working through the OpenGL SuperBible,
> converting the example programs from C++ to Python+pyglet as I went.
> Unfortunately, I only made it through Chapter 3 before that project
> got sidelined.  Still, since the examples I did convert might be
> helpful to pyglet users looking to do low-level OpenGL stuff, I
> thought I'd let you all know about them.


Would you mind if I copy/adapt/add_coments_to your examples and put them in
http://code.google.com/p/py-fun/

I was planning to do something similar as soon as I finish my first game (a
frogger "clone") using pyglet.

André


>
> You can find what I've done at
>
>   http://pseudogreen.org/blog/pyglet_superbible_examples.html
>
> I've only run the scripts with Python 2.5 on Mac OS X, but hopefully
> they'll work on other platforms.  There's no documentation, but the
> scripts are short and (hopefully) self-explanatory.
>
>
> Cheers,
> Chris Stawarz
>
> >
>

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