On Nov 8, 2007 12:14 PM, Christopher Stawarz <[EMAIL PROTECTED]> wrote:
> > Hi all, > > Congrats on the beta release. Good to see pyglet moving along so > nicely. > > A while back, I started working through the OpenGL SuperBible, > converting the example programs from C++ to Python+pyglet as I went. > Unfortunately, I only made it through Chapter 3 before that project > got sidelined. Still, since the examples I did convert might be > helpful to pyglet users looking to do low-level OpenGL stuff, I > thought I'd let you all know about them. Would you mind if I copy/adapt/add_coments_to your examples and put them in http://code.google.com/p/py-fun/ I was planning to do something similar as soon as I finish my first game (a frogger "clone") using pyglet. André > > You can find what I've done at > > http://pseudogreen.org/blog/pyglet_superbible_examples.html > > I've only run the scripts with Python 2.5 on Mac OS X, but hopefully > they'll work on other platforms. There's no documentation, but the > scripts are short and (hopefully) self-explanatory. > > > Cheers, > Chris Stawarz > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
