On Nov 9, 2007 8:03 PM, Esteban <[EMAIL PROTECTED]> wrote: > > > So, although Pyglet works for you now, it might be using software > > rendering, and thus it might be way slower than necessary. Maybe you > > want to look into that? > > > > One (sloppy) test for hardware rendering is running glxgears and see > > if the gear movement is smooth (> 1000 FPS if you have a GPU).
A more direct way is to look at the output of glxinfo: the "direct rendering: no" line indicates a software renderer is being used. Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
