On Feb 1, 2:32 am, simpsus_science <[EMAIL PROTECTED]> wrote:
> Hallo,
>
> i would like to code a little application that features a pyglet area
> in the centre and some menus at the top as well as some buttons and
> other widgets on the side of the window.
> My question therefore is:
> is there a way to combine a pyglet window with a standard one (like
> the one i can create using eg glade).
> ideally i would like to be able to include the pyglet window as a
> widget inside a normal python window to get to stuff like menu bar and
> gtk borders and so on for free.
>
> is there anyone who can help me?
>
> thanks a lot in advance!
>
> Bastian
It *is* possible to use some other system to open an OpenGL window and
provide the whole GUI experience (menus, dialogs, toolbars, and event
loop), but use the OpenGL portions of pyglet to manipulate the OpenGL
window. This could work with many GUI toolkits -- GLUT, GTK+,
FLTK, ...
. This however, is quite far from what you are asking.
If what you want is pyglet opening the window and providing the event
loop, and then some other system providing the widgets/menus/
dialogs/...
on that window, then I too would like to see if someone else can
provide an answer.
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