I wrote this simple thing:

from pyglet import window
from pyglet.window import key

win = window.Window()
keyboard = key.KeyStateHandler()


while not win.has_exit:
    win.dispatch_events()
    win.push_handlers(keyboard)
    win.flip()



I ran that then opened Task Manager (I`m running XP SP2). The memory
usage kept of this little program growing and growing. Have I done
something wrong or is this a bug in pyglet?
This is the current method I`m using for key press detection because
this is the only one that allowed me to check if more than 1 button is
pressed at the same time. Something along these lines:
if keyboard[key.RIGHT] == True and keyboard[key.A] == True:
    dance_around()


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