On Fri, 22 Feb 2008, infinite8s wrote:
> Basically, what are the minimum functions/classes that I would need to
> implement? Thanks.

In short - and I'm a little hazy on this because it's been a long time since I 
last had my hands in the window code - the core responsibility is to provide 
an OpenGL context. Of course there's a lot that goes into that - capabilities 
requested by the programmer, handling multiple screens, etc. You might find 
it useful to examine the existing pyglet.window.carbon implementation since 
it's one of the most straight-forward of the three. 


    Richard

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