On Fri, 22 Feb 2008, infinite8s wrote:
> Basically, what are the minimum functions/classes that I would need to
> implement? Thanks.
In short - and I'm a little hazy on this because it's been a long time since I
last had my hands in the window code - the core responsibility is to provide
an OpenGL context. Of course there's a lot that goes into that - capabilities
requested by the programmer, handling multiple screens, etc. You might find
it useful to examine the existing pyglet.window.carbon implementation since
it's one of the most straight-forward of the three.
Richard
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