then not possible caught exceptions on callbacks? what the fine way for this then? a custom ChangeSceneEvent as Drew say before?
Thanks. On 9 mar, 00:16, "Alex Holkner" <[EMAIL PROTECTED]> wrote: > On Sun, Mar 9, 2008 at 8:51 AM, Juan Jose Alonso > > <[EMAIL PROTECTED]> wrote: > > > Here your example: > > > http://www.box.net/shared/4ro0up68s4 > > > The example start in Demo1 scene, if press any key raise the > > exception, not captured. > > Right, my mistake. On OS X and Windows events are dispatched from an > operating system callback, via dispatch_events(). ctypes doesn't pass > exceptions back up through callbacks, so it just gets dumped to the > console. > > You'll see the behaviour you expect on Linux, which doesn't need a > callback for events. It seems like you'll need to engineer your > engine a little differently to cope with Windows and OS X, however. > > Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
