I just downloaded pyglet 1.1 beta 2 and installed it (from the dmg)
into Python 2.4.4
on an Intel MacBook Pro, Mac OS X 10.4.11. (And it's amazing and
wonderful, BTW.)

All the examples work fine, except text_input.py crashes (opens
Apple's CrashReporter
with a C stacktrace).

But I can fix it by adding the single line

pyglet.options['graphics_vbo'] = False

after import pyglet.

Maybe it's failing to properly test whether my OpenGL supports VBOs?

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