I seem to be leaking memory when I draw text to a window. Or else I'm doing it wrong. I'm running Leopard on intel hardware, in case that's relevant.
Cheers,
Andrew Charles
#! /usr/local/bin/python
""" A test case to show we're leaking memory.
"""
from pyglet import window
from pyglet import font
from pyglet import clock
from pyglet import app
from pyglet.gl import *
WINDOW_WIDTH =86
WINDOW_HEIGHT =64
win = window.Window(WINDOW_WIDTH,WINDOW_HEIGHT,visible=False)
ft = font.load('Arial',12)
txt = font.Text(ft,"Hello pyglet")
txt.color = (1.0, 0.0, 0.0, 1.0)
def update(dt):
glClear(GL_COLOR_BUFFER_BIT)
txt = font.Text(ft,"I'm melting!")
txt.draw()
def main():
print pyglet.version
win.set_visible()
clock.schedule_interval(update,1/60.0)
app.run()
main()
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fontleak.py
Description: Binary data
